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*The sniping shot will be fired in fixed angles, unlike the smooth fan-range targetting of skills like [[Siege Shelling]], making it possible for '''Ciel''' to fire "towards" the nearest enemy only to have the shot miss by flying above or below the target. | *The sniping shot will be fired in fixed angles, unlike the smooth fan-range targetting of skills like [[Siege Shelling]], making it possible for '''Ciel''' to fire "towards" the nearest enemy only to have the shot miss by flying above or below the target. | ||
**It is also strictly towards frontal targets. The shot cannot be aimed towards different Z-axis angles. | **It is also strictly towards frontal targets. The shot cannot be aimed towards different Z-axis angles. | ||
*The debuff is not the same as the actual [[Status Effects|Petrifying]] from [[Attributing Equipment|Weapon Attributes]]. What it does in reality is freezing the target and making it unable to move. | *The debuff is not the same as the actual [[Status Effects|Petrifying]] from [[Attributing Equipment|Weapon Attributes]]. What it does in reality is freezing the target and making it unable to move. This also consumes their ticks. | ||
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