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| == Requirements == | | == Requirements == |
| {{ADSquareSkill}} | | {{ADSquareSkill}} |
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| |- | | |- |
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| == Skill Information == | | == Skill Information == |
| <tabber>
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| \\NA=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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| |-
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| ! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits Per Wave !! colspan=2 | Wave Count !! colspan=2 | Cannonball Consumption !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
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| |-
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| ! rowspan=2 | Explosion !! rowspan=2 | Submunition !! colspan=2 | Per Missile !! rowspan=2 | Missile Count !! rowspan=2 | Initial !! rowspan=2 | Additional !! rowspan=2 | Initial !! rowspan=2 | Additional
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| |-
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| ! Explosion !! Submunition
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| |-
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| | colspan=12 | '''Normal'''
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| |-
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| | '''{{PvE}}''' || 1805% || 689% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 9 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 0 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| |-
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| | '''{{PvP}}''' || 584% || 223%
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| |-
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| | colspan=12 | '''[Enhanced]'''
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| |-
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| | '''{{PvE}}''' || 2162% || 827% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 9 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 0 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| |-
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| | '''{{PvP}}''' || 701% || 268%
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| |}
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| *'''Explosion''' and '''Submunition''' are mutually exclusive.
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| \\KR=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| |- | | |- |
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| |} | | |} |
| *'''Explosion''' and '''Submunition''' are mutually exclusive. | | *'''Explosion''' and '''Submunition''' are mutually exclusive. |
| </tabber>
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| <br> | | <br> |
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| <br> | | <br> |
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| <tabber>
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| \\NA=
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| == Total Damage ==
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| {{:Modified Warhead}}
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| {{:Mobile Shelling}}
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| {{#vardefine: damage |827}}
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| {{#vardefine: damage_pvp|268}}
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| {{#vardefine: average_hits| 4}}
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| {{#vardefine: hits | 27}}
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| {{#vardefine: wave_count | 3}}
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| {{#vardefine: wave_count_modified | 2}}
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|
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| <!--Base damage-->
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| {{#vardefine: average_damage_per_wave |{{#expr: {{#var:damage }} * {{#var:average_hits}} }} }}
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| {{#vardefine: average_damage_per_wave_pvp|{{#expr: {{#var:damage_pvp}} * {{#var:average_hits}} }} }}
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| {{#vardefine: total_damage_per_wave |{{#expr: {{#var:damage }} * {{#var:hits}} }} }}
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| {{#vardefine: total_damage_per_wave_pvp |{{#expr: {{#var:damage_pvp}} * {{#var:hits}} }} }}
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|
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| {{#vardefine: average_damage |{{#expr: {{#var:average_damage_per_wave}} * {{#var:wave_count}} }} }}
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| {{#vardefine: average_damage_pvp|{{#expr: {{#var:average_damage_per_wave_pvp}} * {{#var:wave_count}} }} }}
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| {{#vardefine: total_damage |{{#expr: {{#var:total_damage_per_wave }} * {{#var:wave_count}} }} }}
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| {{#vardefine: total_damage_pvp |{{#expr: {{#var:total_damage_per_wave_pvp}} * {{#var:wave_count}} }} }}
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|
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| {{#vardefine: average_damage_per_wave_heavy |{{#expr: {{#var:average_damage_per_wave }} * 1.44 }} }}
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| {{#vardefine: average_damage_per_wave_heavy_pvp|{{#expr: {{#var:average_damage_per_wave_pvp}} * 1.44 }} }}
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| {{#vardefine: total_damage_per_wave_heavy |{{#expr: {{#var:total_damage_per_wave }} * 1.44 }} }}
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| {{#vardefine: total_damage_per_wave_heavy_pvp |{{#expr: {{#var:total_damage_per_wave_pvp}} * 1.44 }} }}
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|
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| {{#vardefine: average_damage_heavy |{{#expr: {{#var:average_damage }} * 1.44 }} }}
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| {{#vardefine: average_damage_heavy_pvp|{{#expr: {{#var:average_damage_pvp}} * 1.44 }} }}
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| {{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage }} * 1.44 }} }}
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| {{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }}
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|
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| <!--Modified damage-->
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| {{#vardefine: average_damage_per_wave_modified |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * {{#var:average_hits}} }} }}
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| {{#vardefine: average_damage_per_wave_modified_pvp|{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * {{#var:average_hits}} }} }}
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| {{#vardefine: total_damage_per_wave_modified |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * {{#var:hits}} }} }}
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| {{#vardefine: total_damage_per_wave_modified_pvp |{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * {{#var:hits}} }} }}
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|
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| {{#vardefine: average_damage_additional_wave_modified |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:average_hits}} round2}} }}
| |
| {{#vardefine: average_damage_additional_wave_modified_pvp|{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:average_hits}} round2}} }}
| |
| {{#vardefine: total_damage_additional_wave_modified |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:hits}} round2}} }}
| |
| {{#vardefine: total_damage_additional_wave_modified_pvp |{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:hits}} round2}} }}
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|
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| {{#vardefine: average_damage_modified_low |{{#expr: {{#var:average_damage_per_wave_modified}} * {{#var:wave_count}} round2}} }}
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| {{#vardefine: average_damage_modified_low_pvp|{{#expr: {{#var:average_damage_per_wave_modified_pvp}} * {{#var:wave_count}} round2}} }}
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| {{#vardefine: total_damage_modified_low |{{#expr: {{#var:total_damage_per_wave_modified}} * {{#var:wave_count}} round2}} }}
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| {{#vardefine: total_damage_modified_low_pvp |{{#expr: {{#var:total_damage_per_wave_modified_pvp}} * {{#var:wave_count_modified}} round2}} }}
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|
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| {{#vardefine: average_damage_modified_high |{{#expr: ({{#var:average_damage_per_wave_modified}} * {{#var:wave_count_modified}}) + {{#var:average_damage_additional_wave_modified}} round2}} }}
| |
| {{#vardefine: average_damage_modified_high_pvp|{{#expr: ({{#var:average_damage_per_wave_modified_pvp}} * {{#var:wave_count_modified}}) + {{#var:average_damage_additional_wave_modified_pvp}} round2}} }}
| |
| {{#vardefine: total_damage_modified_high |{{#expr: ({{#var:total_damage_per_wave_modified}} * {{#var:wave_count_modified}}) + {{#var:total_damage_additional_wave_modified}} round2}} }}
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| {{#vardefine: total_damage_modified_high_pvp |{{#expr: ({{#var:total_damage_per_wave_modified_pvp}} * {{#var:wave_count_modified}}) + {{#var:total_damage_additional_wave_modified_pvp}} round2}} }}
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|
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| {{#vardefine: average_damage_per_wave_modified_heavy |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * {{#var:average_hits}} * 1.44 round2}} }}
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| {{#vardefine: average_damage_per_wave_modified_heavy_pvp|{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * {{#var:average_hits}} * 1.44 round2}} }}
| |
| {{#vardefine: total_damage_per_wave_modified_heavy |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * {{#var:hits}} * 1.44 round2}} }}
| |
| {{#vardefine: total_damage_per_wave_modified_heavy_pvp |{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * {{#var:hits}} * 1.44 round2}} }}
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|
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| {{#vardefine: average_damage_additional_wave_modified_heavy |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:average_hits}} * 1.44 round2}} }}
| |
| {{#vardefine: average_damage_additional_wave_modified_heavy_pvp|{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:average_hits}} * 1.44 round2}} }}
| |
| {{#vardefine: total_damage_additional_wave_modified_heavy |{{#expr: {{#var:damage }} * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:hits}} * 1.44 round2}} }}
| |
| {{#vardefine: total_damage_additional_wave_modified_heavy_pvp |{{#expr: {{#var:damage_pvp}} * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) * {{#var:hits}} * 1.44 round2}} }}
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|
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| {{#vardefine: average_damage_modified_low_heavy |{{#expr: {{#var:average_damage_per_wave_modified}} * {{#var:wave_count}} * 1.44 round2}} }}
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| {{#vardefine: average_damage_modified_low_heavy_pvp|{{#expr: {{#var:average_damage_per_wave_modified_pvp}} * {{#var:wave_count}} * 1.44 round2}} }}
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| {{#vardefine: total_damage_modified_low_heavy |{{#expr: {{#var:total_damage_per_wave_modified}} * {{#var:wave_count}} * 1.44 round2}} }}
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| {{#vardefine: total_damage_modified_low_heavy_pvp |{{#expr: {{#var:total_damage_per_wave_modified_pvp}} * {{#var:wave_count}} * 1.44 round2}} }}
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|
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| {{#vardefine: average_damage_modified_high_heavy |{{#expr: (({{#var:average_damage_per_wave_modified}} * {{#var:wave_count_modified}}) + {{#var:average_damage_additional_wave_modified}}) * 1.44 round2}} }}
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| {{#vardefine: average_damage_modified_high_heavy_pvp|{{#expr: (({{#var:average_damage_per_wave_modified_pvp}} * {{#var:wave_count_modified}}) + {{#var:average_damage_additional_wave_modified_pvp}}) * 1.44 round2}} }}
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| {{#vardefine: total_damage_modified_high_heavy |{{#expr: (({{#var:total_damage_per_wave_modified}} * {{#var:wave_count_modified}}) + {{#var:total_damage_additional_wave_modified}}) * 1.44 round2}} }}
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| {{#vardefine: total_damage_modified_high_heavy_pvp |{{#expr: (({{#var:total_damage_per_wave_modified_pvp}} * {{#var:wave_count_modified}}) + {{#var:total_damage_additional_wave_modified_pvp}}) * 1.44 round2}} }}
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|
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| <div class="long-table tooltip-up">
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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| |-
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| ! rowspan=4 | Mode !! colspan=8 | Base !! colspan=8 | [[Modified Warhead]]/[[Mobile Shelling]]
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| |-
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| ! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=4 | Normal !! colspan=4 | Heavy
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| |-
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| ! colspan=2 | Per Wave !! colspan=2 | Total !! colspan=2 | Per Wave !! colspan=2 | Total !! colspan=2 | Per Wave !! colspan=2 | Total !! colspan=2 | Per Wave !! colspan=2 | Total
| |
| |-
| |
| ! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
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| |-
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| | {{PvE}}
| |
| | {{formatnum:{{#var: average_damage_per_wave}}}}% || {{formatnum:{{#var: total_damage_per_wave}}}}%
| |
| | {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
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| | {{formatnum:{{#var: average_damage_per_wave_heavy}}}}% || {{formatnum:{{#var: total_damage_per_wave_heavy}}}}%
| |
| | {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| |
| | {{formatnum:{{#var: average_damage_per_wave_modified}}}}% {{tt|(~{{formatnum:{{#var: average_damage_additional_wave_modified}}}}%)|Additional Wave Only}} || {{formatnum:{{#var: total_damage_per_wave_modified}}}}% {{tt|(~{{formatnum:{{#var: total_damage_additional_wave_modified}}}}%)|Additional Wave Only}}
| |
| | {{formatnum:{{#var: average_damage_modified_low}}}}% ~{{formatnum:{{#var: average_damage_modified_high}}}}% || {{formatnum:{{#var: total_damage_modified_low}}}}% ~{{formatnum:{{#var: total_damage_modified_high}}}}%
| |
| | {{formatnum:{{#var: average_damage_per_wave_modified_heavy}}}}% {{tt|(~{{formatnum:{{#var: average_damage_additional_wave_modified_heavy}}}}%)|Additional Wave Only}} || {{formatnum:{{#var: total_damage_per_wave_modified_heavy}}}}% {{tt|(~{{formatnum:{{#var: total_damage_additional_wave_modified_heavy}}}}%)|Additional Wave Only}}
| |
| | {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~{{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~{{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
| |
| |-
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| | {{PvP}}
| |
| | {{formatnum:{{#var: average_damage_per_wave_pvp}}}}% || {{formatnum:{{#var: total_damage_per_wave_pvp}}}}%
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| | {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
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| | {{formatnum:{{#var: average_damage_per_wave_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_per_wave_heavy_pvp}}}}%
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| | {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
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| | {{formatnum:{{#var: average_damage_per_wave_modified_pvp}}}}% {{tt|(~{{formatnum:{{#var: average_damage_additional_wave_modified_pvp}}}}%)|Additional Wave Only}} || {{formatnum:{{#var: total_damage_per_wave_modified_pvp}}}}% {{tt|(~{{formatnum:{{#var: total_damage_additional_wave_modified_pvp}}}}%)|Additional Wave Only}}
| |
| | {{formatnum:{{#var: average_damage_modified_low_pvp}}}}% ~{{formatnum:{{#var: average_damage_modified_high_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_pvp}}}}% ~{{formatnum:{{#var: total_damage_modified_high_pvp}}}}%
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| | {{formatnum:{{#var: average_damage_per_wave_modified_heavy_pvp}}}}% {{tt|(~{{formatnum:{{#var: average_damage_additional_wave_modified_heavy_pvp}}}}%)|Additional Wave Only}} || {{formatnum:{{#var: total_damage_per_wave_modified_heavy_pvp}}}}% {{tt|(~{{formatnum:{{#var: total_damage_additional_wave_modified_heavy_pvp}}}}%)|Additional Wave Only}}
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| | {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~{{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~{{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
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| |}
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| </div>
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| \\KR=
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| == Total Damage == | | == Total Damage == |
| {{:Modified Warhead}} | | {{:Modified Warhead}} |
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| |} | | |} |
| </div> | | </div> |
| </tabber>
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| *Average assumes 4 '''Submunition''' hits per wave. | | *Average assumes 4 '''Submunition''' hits per wave. |
| *Does not account for '''Explosion''' damage. | | *Does not account for '''Explosion''' damage. |
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| *{{nerf|Casting speed decreased by 20%.}} | | *{{nerf|Casting speed decreased by 20%.}} |
| |- | | |- |
| | 10/13/2022 || 11/09/2022|| colspan=2 align="left" | | | | 10/13/2022 || 11/09/2022 || colspan=2 align="left" | |
| *{{nerf|Damage decreased.}} | | *{{nerf|Damage decreased.}} |
| |} | | |} |