Sharp Fall: Difference between revisions

73 bytes removed ,  15 November 2013
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→‎Tips and Details: I don't really agree.
m (→‎Tips and Details: I don't really agree.)
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*The descending part of the skill is useful when fighting a vertically long target because it will do DPS damage as Rena travels down the target.
*The descending part of the skill is useful when fighting a vertically long target because it will do DPS damage as Rena travels down the target.
*The shockwave part of the skill has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately one second after impact.
*The shockwave part of the skill has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately one second after impact.
*Useful in PvP, but [[Crescent Kick]] is a more effective choice in PvE.
*Extremely useful as a method of disabling Super Armored targets in both PvP and PvE.
*Extremely useful as a method of disabling Super Armored targets in both PvP and PvE.
*Extremely useful in the dungeon Sunken Resiam against the Coral Serpents due to the slow jump effect of the dungeon.
*Extremely useful in the dungeon Sunken Resiam against the Coral Serpents due to the slow jump effect of the dungeon.
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