Trojan Horse/ModA: Difference between revisions

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**During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits, the caster needs to be "inside" a big boss, such as [[Labyrinth of Ruin|Chaos Leviathan]].
**During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits, the caster needs to be "inside" a big boss, such as [[Labyrinth of Ruin|Chaos Leviathan]].
*This skill has infinite range in PvE, but AI Tracking range is reduced significantly in [[Hunting Fields|Hunting Field]]. Making it less efficient to kill field monsters and spawn field bosses.
*This skill has infinite range in PvE, but AI Tracking range is reduced significantly in [[Hunting Fields|Hunting Field]]. Making it less efficient to kill field monsters and spawn field bosses.
**Decreased AI Tracking range also applied in PvP.<br>
**Decreased AI Tracking range also applied in PvP.
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
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