Protection: Difference between revisions
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Minor cleanup; changed Skill Traits to use template.
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__NOTOC__{{Languages|Protection}} | __NOTOC__{{Languages|Protection}} | ||
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[File:AishaRSkill1.png]] | | [[File:AishaRSkill1.png]] | ||
| {{SkillType|A}} Create a flame barrier for 1 | | {{SkillType|A}} Create a flame barrier for 1 second to keep enemies away.<br>Can be used while being attacked. The flame barrier effect will disappear if you attack. | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Aisha|Protection|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100}} | ||
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== Tips and Details == | == Tips and Details == | ||
*All skills or attacks aside from [[Meditation]] | *All skills or attacks aside from [[Meditation]], [[Elemental Body]], [[Shadow Body]], or [[Energetic Body]] will cancel the flame shield. | ||
**The additional input for [[Fire Ring]] will also not cancel it, though the initial ring placement will. | **The additional input for [[Fire Ring]] will also not cancel it, though the initial ring placement will. | ||
*[[Teleport|[Enhanced] Teleport]]'s Super Armor makes you able to guarantee your escape no matter what after using this skill, even though it will remove the flame shield. | *[[Teleport|[Enhanced] Teleport]]'s {{se||Super Armor}} makes you able to guarantee your escape no matter what after using this skill, even though it will remove the flame shield. | ||
*The flames will knock enemies back if they come into contact with them for as long as they are around you, not just when the skill is initially used. | *The flames will knock enemies back if they come into contact with them for as long as they are around you, not just when the skill is initially used. | ||
*If an enemy is in Super Armor when you activate the skill, they will not be knocked back, giving you ample time to prepare a counterattack, either by using a Super Armor attack of your own that lasts longer, or by cancelling their Super Armor with | *If an enemy is in Super Armor when you activate the skill, they will not be knocked back, giving you ample time to prepare a counterattack, either by using a {{se||Super Armor}} attack of your own that lasts longer, or by cancelling their Super Armor with an attack that inflicts {{se||Faint}} or other similar disabling status effects, such as [[Air Stunner]]. | ||
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