Magnetic Generator: Difference between revisions
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|heavy=true | |heavy=true | ||
|passive1=ECP System | |passive1=ECP System | ||
| | |append=1, Over Strike | ||
|passive2=Limit Over | |||
}} | }} | ||
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MHBuff.png; Limit Over; | MHBuff.png; Limit Over; | ||
}} | }} | ||
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== Tips and Details == | == Tips and Details == | ||
*It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill. | *It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill. | ||
*Depending on the caster's position and enemy's size, | *Depending on the caster's position and enemy's size, '''Magnetic Generator''' will typically deal damage with 2 or 3 orbs. | ||
**[[Consumable|Giant Elixir]] increases each field's size while not increasing the gap between them, so it might be helpful when dealing with small targets. | **[[Consumable|Giant Elixir]] increases each field's size while not increasing the gap between them, so it might be helpful when dealing with small targets. | ||
**The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground. | **The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground. |