Double Gunhawk: Difference between revisions
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→Tips and Details
(Clean up! Started Damage template but I'm unsure of how to incorporate the Minimum damage column. _(:3/) |
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== Tips and Details == | == Tips and Details == | ||
*The absolute minimum amount of hits for each cast is 2 hits when fired at point-blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | |||
**More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | ||
*The cooldown will not start until the third cast is released. | *The cooldown will not start until the third cast is released. |