Hell Stone: Difference between revisions

1,377 bytes removed ,  8 December 2013
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS23.png]]<br>
| [[Image:AishaS23.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active] ''' Aisha casts a stone from Hell that continuously spins in front of her, damaging enemies and launching them after the first two hits.
| '''[Special Active] ''' Aisha casts a stone from Hell that continuously spins in front of her, damaging enemies and launching them after the first two hits.
|}
|}
 
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== Requirements  ==
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #EE82EE"
|- style="background: #EE82EE"
! Class     !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Dark Magician]] || Lv. 20 || 35       || 3       || [[Hell Drop]]
| [[Dark Magician]] || Lv. 20 || 35             || 3                 || [[Hell Drop]]
|}
|}


== Skill Information ==
== Skill Information ==
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background: #EE82EE"
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Skill Level'''
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="2" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Level Required'''
|- style="background: #EE82EE"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage(Magical)'''
! rowspan="2" | Primary !! rowspan="2" | Secondary !! colspan="2" | Normal !! colspan="2" | Awaken
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="4" {{!}} '''Max Hits'''
|- style="background: #EE82EE"
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''MP Usage'''
! Primary !! Secondary !! Primary !! Secondary
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="3" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Secondary'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Awaken'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Secondary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Primary'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Secondary'''
{{!}}-
|-
|-
| align="left" | 1 || 35 || 199% || 279%
| align="left" | 1 || rowspan="2" | 35 || 199% || 279% || rowspan="15" | 2 || rowspan="15" | 5 || rowspan="15" | 3 || rowspan="15" | 7 || rowspan="15" | 100 MP || rowspan="15" | 8 Seconds
| rowspan="20" | 2
| rowspan="20" | 5
| rowspan="20" | 3
| rowspan="20" | 7
| rowspan="20" | 100 MP
| rowspan="20" | 8 Seconds
|-
|-
| align="left" | 2 || 35 || 205% || 288%
| align="left" | 2 || 205% || 288%
|-
|-
| align="left" | 3 || 36 || 212% || 297%
| align="left" | 3 || 36 || 212% || 297%
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|-
|-
| align="left" | 15 || 72 || 290% || 406%
| align="left" | 15 || 72 || 290% || 406%
|-
| align="left" | 16 || 75 || -% || -%
|-
| align="left" | 17 || 78 || -% || -%
|-
| align="left" | 18 || 81 || -% || -%
|-
| align="left" | 19 || 84 || -% || -%
|-
| align="left" | 20 (M) || 87 || -% || -%
|}
|}
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== [[Skill Note]] ==
== [[Skill Note|Skill Notes]] ==
<div style="float: right;">{{#ev:youtube|CJRUFU2X_FM|300}}</div>
'''Name:''' Rhythmical Spin(NA) / Rhythmic Rotation(KR)
'''Name:''' Rhythmical Spin(NA) / Rhythmic Rotation(KR)


'''Description:''' There will be a 30% chance that the stone will not launch the opponent after the third hit.
'''Description:''' There will be a 30% chance that the stone will not launch the opponent after the third hit.
 
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== Tips and Details  ==
== Tips and Details  ==
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** Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits
** Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits
**Since Aisha can move a little bit after the skill is cast, it is also possible to hit the enemy back into Hell Stone's range and force them to take all the hits of the skill.
**Since Aisha can move a little bit after the skill is cast, it is also possible to hit the enemy back into Hell Stone's range and force them to take all the hits of the skill.
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== Trivia ==
== Trivia ==
*The boss of [[4-4]], Leviathan, can use a skill similar to Hell Stone but in an ice form.
*The boss of [[4-4]], Leviathan, can use a skill similar to Hell Stone but in an ice form.
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