Pampero Booster: Difference between revisions
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| {{color|#FFCC00|Pampero Booster|b=1}} | | {{color|#FFCC00|Pampero Booster|b=1}} | ||
*Hold the skill key to | *Hold the skill key to consume MP and deal additional attacks in {{se||Super Armor}} state.<br>(Up to 100 MP) | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Chill !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Per Chill Hit !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}} | ! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}} Duration !! {{se||Freeze}} Duration<br>(Additional Hits Only) !! MP Burn !! Weapon Hit !! Chill !! Initial !! Additional | ||
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| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rose|Pampero Booster|Haste, Killing Blow (1)|cd=14|duration2=140|duration={{se||Extreme Coldness}}: 5.6 Seconds<br>{{se||Freeze}}: 2.8}} | ||
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<br> | <br> | ||
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|hits_max=1, 18 | |hits_max=1, 18 | ||
|passive1=ECP System | |passive1=ECP System | ||
| | |append=1, Over Strike | ||
}} | }} | ||
*Damage ranges from 0~100 additional MP consumed. | *Damage ranges from 0~100 additional MP consumed. | ||
=== Miscellaneous === | === Miscellaneous === | ||
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== Tips and Details == | == Tips and Details == | ||
*Only | *Only your starting and ending animations are affected by action speed. | ||
*As of 04/21/2016 in KR, while not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze}} and {{se|094|Extreme Coldness| | *As of 04/21/2016 in KR, while not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze|tt=no}} and {{se|094|Extreme Coldness|tt=no}}. | ||
* | *It is not advised to use this skill while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds. | ||
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing) but not recommended because of | **It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing), but this is still not recommended because of the short {{se||Freeze|tt=no}} duration and slow skill startup. | ||
**It | **It is possible to apply only one freezing hit if you stop holding the skill at the right moment, but the timing makes it difficult to use. | ||
<br> | <br> | ||