Nature's Force System: Difference between revisions

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=== Increasing amount of Spirit Orbs ===
=== Increasing amount of Nature Orbs ===
You are able to charge up the spirit orbs bar by doing basic kicks and arrow shots. After doing 7 hits with either kicks or shots, 1 orb will appear to float around Rena.<br>
You are able to charge up the nature orbs bar by doing basic kicks and arrow shots. After doing 7 hits with either kicks or shots, 1 orb will appear to float around Rena.<br>
[[Image:NF2.png]]
[[Image:NF2.png]]
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=== New Double Jump ===
[[File:RenaDJ.png|right|thumb|100px|Rena's old double jump and dive kick]]
[[Image:NF3.png|300px]]<br>
Along with the new system, Rena also get some new movement. Her double jump has been changed to from twirling in midair to jumping off a platform made of wind and leaves. Like [[Elsword]] or [[Raven]], she is also able to air dash now however with lower distance.
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=== Nature's Spirit Buff ===
[[Image:NF4.png]]<br>
When Rena can collect 3 or more nature orbs, she will automatically receive a buff which increases her '''Movement Speed, Natural MP Recovery and Damage Reduction'''.
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== Nature's Spirit Damage Boost ===
[[Image:NF5.png]]






== Double Jump ==
[[File:RenaDJ.png|right|thumb|100px|Rena's double jump and dive kick]]
Rena, Eve and Ara are the only characters that are able to perform a double jump by pressing {{CU}} 2 times. This helps Rena to get to higher platforms to attack. After double jumping, you can press the {{CZ}} or {{CX}} button to perform a dive kick downwards.
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== MP Regeneration ==
== MP Regeneration ==
[[File:MPRegenR.jpg|right|thumb|100px|Rena's MP Regeneration]]
[[File:MPRegenR.jpg|right|thumb|100px|Rena's MP Regeneration]]
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