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| == Requirements == | | == Requirements == |
| {| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| | |- style="background:#D3D3D3" |
| | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative |
| |- | | |- |
| | align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
| | | [[Sword Taker]] || Lv. 20 || 40 || 3 || [[Bloody Accel]] |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
| |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
| |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Requirement For'''
| |
| |-
| |
| | [[Sword Taker]] | |
| | align=center | Lv.5 | |
| | align=center | 60 SP | |
| | align=center | [[One Flash]] | |
| |} | | |} |
| <br> | | <br> |
|
| |
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| == Skill Information == | | == Skill Information == |
| {{VersionTabs | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |NA= | | |- style="background:#D3D3D3" |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
| | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| {{!}}-
| | |- style="background:#D3D3D3" |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
| | ! Normal !! Awakening |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage (Physical)'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
| | | align=left | 1 || rowspan=2 | 40 || 2288% || 194% || rowspan=13 | 300 MP || rowspan=13 | 23 Seconds |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
| | |- |
| {{!}}-
| | | align=left | 2 || || |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
| | | align=left | 3 || 41 || || |
| {{!}}-
| | |- |
| {{!}} 1
| | | align=left | 4 || 44 || || |
| {{!}} align=center {{!}} 1247%
| | |- |
| {{!}} align=center {{!}} 192%
| | | align=left | 5 || 47 || || |
| {{!}} align=center rowspan=7 {{!}} 300 MP
| | |- |
| {{!}} rowspan=7 {{!}} 30 Seconds
| | | align=left | 6 || 50 || || |
| {{!}}-
| | |- |
| {{!}} 2
| | | align=left | 7 || 53 || || |
| {{!}} align=center {{!}} 1497%
| | |- |
| {{!}} align=center {{!}} 230%
| | | align=left | 8 || 56 || || |
| {{!}}-
| | |- |
| {{!}} 3
| | | align=left | 9 || 59 || || |
| {{!}} align=center {{!}} 1746%
| | |- |
| {{!}} align=center {{!}} 268%
| | | align=left | 10 || 62 || || |
| {{!}}-
| | |- |
| {{!}} 4
| | | align=left | 11 || 65 || || |
| {{!}} align=center {{!}} 1996%
| | |- |
| {{!}} align=center {{!}} 306%
| | | align=left | 12 || 68 || || |
| {{!}}-
| | |- |
| {{!}} 5 (M)
| | | align=left | 13 || 71 || || |
| {{!}} align=center {{!}} 2370%
| | |} |
| {{!}} align=center {{!}} 364%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} 2744%
| |
| {{!}} align=center {{!}} 421%
| |
| {{!}}-
| |
| {{!}} 7
| |
| {{!}} align=center {{!}} 3119%
| |
| {{!}} align=center {{!}} 479%
| |
| {{!}}}
| |
| == Damage Calculation at Level 5 ==
| |
| Normal:
| |
| *1 mob = 1 hit each x 2370% (2370%)
| |
| *2 mob = 2 hit each x 2370% (4740%)
| |
| *3 mob = 3 hit each x 2370% (7110%)
| |
| *4 mob = 4 hit each x 2370% (9480%)
| |
| *5 mob = 5 hit each x 2370% (11850%)
| |
| *6 mob = 6 hit each x 2370% (14220%)
| |
| | |
| Awaken:
| |
| *1 mob = 10 hit each x 364% (3640%)
| |
| *2 mob = 20 hit each x 364% (7280%)
| |
| *3 mob = 30 hit each x 364% (10920%)
| |
| *4 mob = 40 hit each x 364% (14560%)
| |
| *5 mob = 50 hit each x 364% (18200%)
| |
| *6 mob = 60 hit each x 364% (21840%)
| |
| |KR= | |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage (Physical)'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
| |
| {{!}}-
| |
| {{!}} 1
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center rowspan=5 {{!}} 300 MP
| |
| {{!}} rowspan=5 {{!}} 30 Seconds
| |
| {{!}}-
| |
| {{!}} 2
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
| |
| {{!}}-
| |
| {{!}} 4
| |
| {{!}} align=center {{!}} %
| |
| {{!}} align=center {{!}} %
| |
| {{!}}-
| |
| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 2777%
| |
| {{!}} align=center {{!}} 426%
| |
| {{!}}}
| |
| == Damage Calculation at Level 5 ==
| |
| Normal:
| |
| *1 mob = 1 hit each x 2777% (2777%)
| |
| *2 mob = 2 hit each x 2777% (5554%)
| |
| *3 mob = 3 hit each x 2777% (8331%)
| |
| *4 mob = 4 hit each x 2777% (11108%)
| |
| *5 mob = 5 hit each x 2777% (13885%)
| |
| *6 mob = 6 hit each x 2777% (16662%)
| |
|
| |
|
| Awaken:
| |
| *1 mob = 10 hit each x 426% (4260%)
| |
| *2 mob = 20 hit each x 426% (8520%)
| |
| *3 mob = 20 hit each x 426% (8520%)
| |
| *4 mob = 20 hit each x 426% (8520%)
| |
| *5 mob = 20 hit each x 426% (8520%)
| |
| *6 mob = 20 hit each x 426% (8520%)
| |
| }}
| |
| <br> | | <br> |
|
| |
| == [[Skill Note]] (KR Only) == | | == [[Skill Note]] (KR Only) == |
| '''Name:''' Thin Slice (잘게썰기) | | '''Name:''' Thin Slice (잘게썰기) |