Archenemy: Difference between revisions
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! Normal !! Awakening | ! Normal !! Awakening | ||
|- | |- | ||
| 1 || rowspan="2" | 55 || 411% || 525% || rowspan=" | | 1 || rowspan="2" | 55 || 411% || 525% || rowspan="9" | 4 || rowspan="9" | 30 Seconds || rowspan="9" | 150 || rowspan="9" | 15 Seconds | ||
|- | |- | ||
| 2 || 442% || 564% | | 2 || 442% || 564% | ||
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| 9 || 82 || 658% || 840% | | 9 || 82 || 658% || 840% | ||
|} | |} | ||
<br> | |||
== [[Skill Note]] == | == [[Skill Note]] == | ||
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== Tips and Details == | == Tips and Details == | ||
*[[Awakening Mode|Awakening]] values do '''not''' include the 20% damage bonus. | |||
*In awakening mode, the javelins explode on contact, increasing damage output. | *In awakening mode, the javelins explode on contact, increasing damage output. | ||
*With four javelins, you can use the XX>XX combo and cancel after the fourth hit, because the javelin will stagger your opponent long enough for you to continue your combo. | *With four javelins, you can use the XX>XX combo and cancel after the fourth hit, because the javelin will stagger your opponent long enough for you to continue your combo. |