Revolver Cannon - HE Bomb: Difference between revisions

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Text replacement - "(\[\[ *:?|link *=) *Revolver[_ ]Cannon[_ ]-[_ ]OP[_ ]Bomb *\]\]" to "${1}Revolver Cannon]]"
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m (Text replacement - "(\[\[ *:?|link *=) *Revolver[_ ]Cannon[_ ]-[_ ]OP[_ ]Bomb *\]\]" to "${1}Revolver Cannon]]")
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! Class          !! Master !! Level Required !! SP Cost per Level !! Alternative  
! Class          !! Master !! Level Required !! SP Cost per Level !! Alternative  
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| [[Weapon Taker]] || Lv. 20 || 35            || 3                || [[Revolver Cannon - OP Bomb]]
| [[Weapon Taker]] || Lv. 20 || 35            || 3                || [[Revolver Cannon]]
|}
|}
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*Overheating will allow you to fire 2 additional bullets.
*Overheating will allow you to fire 2 additional bullets.
**Overheat damage is taken from both shots.
**Overheat damage is taken from both shots.
*Unlike its counterpart [[Revolver Cannon - OP Bomb]], bullets from this skill cannot pierce. However, they will do more damage.
*Unlike its counterpart [[Revolver Cannon]], bullets from this skill cannot pierce. However, they will do more damage.
*At level 14, this skill can deal roughly 4,193% Magical Damage with '''Overheat'''
*At level 14, this skill can deal roughly 4,193% Magical Damage with '''Overheat'''
*Each bullet will create an explosion that will deal damage to any targets within range.
*Each bullet will create an explosion that will deal damage to any targets within range.