Double Gunhawk: Difference between revisions
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== Skill Information | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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== Tips and Details == | == Tips and Details == | ||
*With the proper spacing, the first cast will deal 12 hits, the second 14 and the third 16, allowing for roughly | *With the proper spacing, the first cast will deal 12 hits, the second 14 and the third 16, allowing for roughly 8,050% Physical Damage. | ||
**It can go up to | **It can go up to 10,465% Physical Damage if used while in '''Over Strike''' mode. | ||
**The absolute minimum amount of hits for each cast is 2 hits, when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | **The absolute minimum amount of hits for each cast is 2 hits, when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | ||
**More hits are possible on wider targets, and the Hawk will keep travelling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep travelling if jumped over, resulting in no set maximum hit count. | ||
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|BR=Revólver Bumerangue |BRName=Boomerang Revolver | |BR=Revólver Bumerangue |BRName=Boomerang Revolver | ||
|FR=Tir de faucon |FRName=Falcon Shot | |FR=Tir de faucon |FRName=Falcon Shot | ||
|CN=双鹰回旋 |CNName=Double Hawk Boomerang | |||
}} | }} | ||
<br> | <br> |