Sweep Rolling - Tri-Vulcan: Difference between revisions
→Updates
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! KR !! NA | |||
|- | |||
| 07/04/2013 || - || align="left" | | |||
{{buff|MP cost reduced from 200 to 150.}} | |||
{{buff|Base projectile count increased from 10 to 15.}} | |||
{{buff|Additional projectiles cost 10 MP per shot and additional 10 shots are possible.}} | |||
*Fixed problem where hit counts increased unnaturally when it passed through certain modes. | |||
*Changed some damage display errors. | |||
|- | |||
| 11/07/2013 || - || align="left" | | |||
*Induction and Fusion mode attack modifiers changed. In these modes, projectiles hit targets once and seek another. | |||
|- | |||
| 04/20/2015 || - || align="left" | | |||
{{buff|Pushing distance decreased.}} | |||
|- | |||
| 08/20/2015 || - || align="left" | | |||
*'''Sweep Rolling - Tri-Vulcan''' deleted. | |||
|} | |||
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