Triple Geyser: Difference between revisions
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| {{SkillText|Light|85}} || 255 MP || {{SkillText|Heavy|144|120}} || 24 Seconds | | {{SkillText|Light|85}} || 255 MP || {{SkillText|Heavy|144|120}} || 24 Seconds | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=4 | Mode !! colspan=4 | Regular !! colspan=4 | [[Knight Emperor]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 colspan=2 | Normal !! rowspan=2 colspan=2 | Destruction !! colspan=4 | [[Knight]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Normal !! colspan=2 | Destruction | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 723*20}}}}% || {{formatnum:{{#expr: 723*20*1.44}}}}% || {{formatnum:{{#expr: 723*20*1.5}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.5}}}}% | |||
| {{formatnum:{{#expr: 723*20*1.1}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.1 round2}}}}% || {{formatnum:{{#expr: 723*20*1.5*1.1}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.5*1.1 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 261*20}}}}% || {{formatnum:{{#expr: 261*20*1.44}}}}% || {{formatnum:{{#expr: 261*20*1.5}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.5}}}}% | |||
| {{formatnum:{{#expr: 261*20*1.05}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.05 round2}}}}% || {{formatnum:{{#expr: 261*20*1.5*1.05}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.5*1.05 round2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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{| style="border-collapse: collapse;" border="1" cellpadding="1" | {| style="border-collapse: collapse;" border="1" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[File: | | width="40" | [[File:Dunno.png]] | ||
| align="center" width="150" | [[ | | align="center" width="150" | [[Knight]] | ||
|} | |} | ||
|} | |} | ||
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**How the hitbox works is not fully understood, but it seems most similar to [[Supreme Punishment]], where there is one overall hitbox and then 3 seperate hitboxes for the geysers (in this case split into 8 hits overall and 4 hits per pillar). | **How the hitbox works is not fully understood, but it seems most similar to [[Supreme Punishment]], where there is one overall hitbox and then 3 seperate hitboxes for the geysers (in this case split into 8 hits overall and 4 hits per pillar). | ||
*This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor. | *This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor. | ||
<br> | <br> | ||