Road to Lord's Keep: Difference between revisions
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{{Languages|L2-2}} | |||
{{DungeonPage | {{DungeonPage | ||
| Orient=4 | | Orient=4 | ||
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| DunMap=[[File:L2-2Map.png]] | | DunMap=[[File:L2-2Map.png]] | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File: | |[[File:L2-1 Mob 3.png|60px]] | ||
|'''Wood Hammer Dokkaebi''' - A spirit wielding a small wooden mallet. | |'''Wood Hammer Dokkaebi''' - A spirit wielding a small wooden mallet. | ||
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|[[File: | |[[File:L2-1 Mob 4.png|60px]] | ||
|'''Twiggy Dokkaebi''' - A spirit wearing a straw hat and cape. | |'''Twiggy Dokkaebi''' - A spirit wearing a straw hat and cape. | ||
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*'''Flash:''' The spirit can surround itself in a burst of light which stuns players. | *'''Flash:''' The spirit can surround itself in a burst of light which stuns players. | ||
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|[[File: | |[[File:L2-1 Mob 1.png|60px]] | ||
|'''Lord's Keep Spearman''' - A soldier who wields a spear and shield. | |'''Lord's Keep Spearman''' - A soldier who wields a spear and shield. | ||
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*'''Triple Stab:''' Stab three times. | *'''Triple Stab:''' Stab three times. | ||
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|[[File: | |[[File:L2-1 Mob 2.png|60px]] | ||
|'''Lord's Keep Crossbowmen''' - A soldier who wields a crossbow. | |'''Lord's Keep Crossbowmen''' - A soldier who wields a crossbow. | ||
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*'''Power Shot:''' Ready his crossbow and charge one powerful arrow. | *'''Power Shot:''' Ready his crossbow and charge one powerful arrow. | ||
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|[[File: | |[[File:L2-2 Mob 5.png|60px]] | ||
|'''Lord's Keep Swordsman''' - A large soldier wielding a large sword. | |'''Lord's Keep Swordsman''' - A large soldier wielding a large sword. | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File: | |[[File:L2-2 Boss.png|60px]] | ||
|'''Lord's Keep Guard | |'''Lord's Keep Captain Guard''' - The captain of the lord's guard and defender of the gate. He fights using his flail. | ||
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*'''Strike:''' The captain will smash the area in front of him with his flail. | *'''Strike:''' The captain will smash the area in front of him with his flail. | ||
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| DBGM=[https://www.youtube.com/watch?v=K_mbLBHDGKQ '''''li_labydom6_01'''''] | | DBGM=[https://www.youtube.com/watch?v=K_mbLBHDGKQ '''''li_labydom6_01'''''] | ||
| BBGM=[https://www.youtube.com/watch?v=zebgs35mgTw '''''li_labydom6_boss_01'''''] | | BBGM=[https://www.youtube.com/watch?v=zebgs35mgTw '''''li_labydom6_boss_01'''''] | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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|tab1=Boss Intro Cutscene | |tab1=Boss Intro Cutscene | ||
|contents1= | |contents1= | ||
*'''Guard | *'''Captain Guard''': ''You cannot enter without permission from the lord. Leave!'' | ||
|tab2=Dungeon Victory Quotes | |tab2=Dungeon Victory Quotes | ||
|contents2= | |contents2= |
Revision as of 00:24, 17 September 2019
Road to Lord's Keep
“ | Road to Lord's Keep. Short cut to Lord's Keep. It's a narrow path next to a cliff where dokkaebis appear.
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Description
Short cut to Lord's Keep. It's a narrow path next to a cliff where dokkaebis appear.
Recommended Level
39-48
Required Combat Power
5,600
Mobs
{{
Obstacles
{{
}}
Obstacles Image | Obstacles Description |
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Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
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Boss
{{
Dialogue
- Captain Guard: You cannot enter without permission from the lord. Leave!
- Region 19~20
- Region 1~6
- Region 7~12
- Region 13~18
- Laby
- Noah
- Lithia
- Other
- Miscellaneous