Outrage Strike: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
<tabber>
Before 8/8 Patch=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Skill Level !! Required Level !! Explosions !! MP Cost !! Cooldown
! Skill Level !! Required Level !! Explosions !! MP Usage !! Cooldown !! Item Usage
|-
|-
| align="left" | 1 || 65 || 516%
| align="left" | 1 || 65 || 619% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
| rowspan=30 | 300 MP
| rowspan=30 | 180 seconds
|-
|-
| align="left" | 2 || 70 || 555%
| align="left" | 2 || 70 || 658%
|-
| align="left" | 3 || ?? || 593%
|-
| align="left" | 4 || ?? || 632%
|-
| align="left" | 5 || ?? || 671%
|-
| align="left" | 6 || ?? || 710%
|-
| align="left" | 7 || ?? || 748%
|-
| align="left" | 8 || ?? || 787%
|-
| align="left" | 9 || ?? || 826%
|-
| align="left" | 10 || ?? || 864%
|-
| align="left" | 11 || ?? || 903%
|-
| align="left" | 12 || ?? || 942%
|-
| align="left" | 13 || ?? || 980%
|-
| align="left" | 14 || ?? || 1019%
|-
| align="left" | 15 || ?? || 1058%
|-
| align="left" | 16 || ?? || 1097%
|-
| align="left" | 17 || ?? || 1135%
|-
| align="left" | 18 || ?? || 1174%
|-
| align="left" | 19 || ?? || 1213%
|-
| align="left" | 20 || ?? || 1251%
|-
| align="left" | 21 || ?? || 1290%
|-
| align="left" | 22 || ?? || 1329%
|-
| align="left" | 23 || ?? || 1367%
|-
| align="left" | 24 || ?? || 1406%
|-
| align="left" | 25 || ?? || 1445%
|-
| align="left" | 26 || ?? || 1484%
|-
| align="left" | 27 || ?? || 1522%
|-
| align="left" | 28 || ?? || 1561%
|-
| align="left" | 29 || ?? || 1600%
|-
|-
| align="left" | 30 || ?? || 1638%
| align="left" | 3 || 75 ||  
|}
|}
|-|
After 8/8 Patch=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! Skill Level !! Required Level !! Explosions !! MP Cost !! Cooldown
|-
| align="left" | 1 || 65 || 619%
| rowspan=30 | 300 MP
| rowspan=30 | 180 seconds
|-
| align="left" | 2 || 70 || 658%
|}
</tabber>
<br>
<br>


== Trivia ==
== Trivia ==
*After Chung fires the missiles, the moment he throws his cannon, he does the animation of [[Wonder Wall]].
*After Chung fires the missiles, the moment he throws his cannon, he does the animation of [[Wonder Wall]].
<br>


<br>
{{DCSkillsKR}}
{{DCSkillsKR}}

Revision as of 11:02, 2 September 2013


[Hyper Active] Chung fires a barrage of missiles that freeze in place around the area. He then tosses his cannon into the air, locks onto the missiles, and uses his Silver Shooters to detonate all the missiles, creating a massive array of explosions, and all just in time to catch his cannon.


Requirements

Class Master Level Required SP Used Per Level Skill Requirement
Deadly Chaser Lv. 20 65 10 Hyper Skill Quest


Skill Information

Skill Level Required Level Explosions MP Usage Cooldown Item Usage
1 65 619% 300 MP 180 seconds x1
2 70 658%
3 75


Trivia

  • After Chung fires the missiles, the moment he throws his cannon, he does the animation of Wonder Wall.


Template:DCSkillsKR