Siege Mode: Difference between revisions

m (Text replacement - "Ranger" to "Rena")
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| 12/13/2012 || - || colspan=2 align="left" |  
| 12/13/2012 || - || colspan=2 align="left" |  
*{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}}
*{{buff|Both {{CZ}} and {{CX}} shots naturally pierce once allowing them to hit two targets.}}
*{{buff|All passives now apply to Siege X, not just Siege Swift.}}
*{{buff|All passives now apply to {{CX}} shots, not just [[Siege Swift]].}}
*{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}}
*{{nerf|Entering and staying in Siege stance from either {{CDR}}{{CX}}{{CX}} or {{CX}}{{CX}}{{CX}}{{CX}} combos now consumes<br>2 MP per second, just like via normal activation.}}
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| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |  
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |  
*{{buff|Knockback force from Siege Z reduced.}}
*{{buff|Knockback force from {{CZ}} shots reduced.}}
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| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}}
*{{nerf|Skill damage only affected by [[Hawkeye]].}}
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| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Z attacks will be aimed toward enemies when fired.}}
*{{buff|{{CZ}} shots will be aimed towards enemies when fired.}}
*{{buff|Can consume NF and fires a powerful arrow.}}
*{{buff|Consume NF to fire a powerful arrow.}}
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| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
*{{nerf|Z/X MP Usage increased.}}
*{{nerf|{{CZ}} / {{CX}} shots MP Usage increased.}}
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| 10/08/2015 || 03/16/2016 || align="left" |  
| 10/08/2015 || 03/16/2016 || align="left" |  
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| 02/18/2016 || - || colspan=2 align="left" |  
| 02/18/2016 || - || colspan=2 align="left" |  
*Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
*Fixed {{CZ}} shots being used backwards when facing right while having graphic preferences set to medium or lower.
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| 03/10/2016 || - || colspan=2 align="left" |  
| 03/10/2016 || - || colspan=2 align="left" |  
*Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
*Fixed one-time reload ability disappearing when the skill becomes '''[Enhanced]'''.
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| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*'''Empowered''' attribute changed to be '''Persistent'''.
*'''Empowered''' trait changed to '''Persistent'''.
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| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |