Siege Mode: Difference between revisions
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m (Text replacement - "! colspan=([0-9]+)[\s]*?\|[\s]*?(Normal|\[Enhanced\])\n" to "| colspan=$1 | '''$2''' ") |
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! rowspan=3 | Mode !! colspan=4 | Straight Shot {{CZ}} !! colspan=4 | Arched Shot {{CX}} !! rowspan=3 | Max Input Count !! colspan=2 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan=4 | Straight Shot {{CZ}} !! colspan=4 | Arched Shot {{CX}} !! rowspan=3 | Max Input Count !! colspan=2 | MP Usage !! rowspan=3 | Cooldown | ||
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! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! rowspan=2 | Initial !! rowspan=2 | Standby | ! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! rowspan=2 | Initial !! rowspan=2 | Standby | ||
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! Normal !! When Consuming NF !! Normal !! When Consuming NF | ! Normal !! When Consuming NF !! Normal !! When Consuming NF | ||
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! Absorbing Siege Mode !! Persistent Siege Mode | ! Absorbing Siege Mode !! Persistent Siege Mode | ||
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! Attribute Effect !! Attribute Effect | ! Attribute Effect !! Attribute Effect | ||
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! rowspan=4 | Mode !! colspan=4 | Base !! colspan=4 | [[Daybreaker]] | ! rowspan=4 | Mode !! colspan=4 | Base !! colspan=4 | [[Daybreaker]] | ||
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! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}} !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]] | ! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}} !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]] | ||
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! rowspan=2 | Normal !! rowspan=2 | When Consuming NF !! rowspan=2 | Normal !! rowspan=2 | When Consuming NF !! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}} | ! rowspan=2 | Normal !! rowspan=2 | When Consuming NF !! rowspan=2 | Normal !! rowspan=2 | When Consuming NF !! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}} | ||
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! Normal !! When Consuming NF !! Normal !! When Consuming NF | ! Normal !! When Consuming NF !! Normal !! When Consuming NF | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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Revision as of 00:11, 30 August 2022
File:Siege.PNG | [Active] You get ready to fire an arrow. While you are in a stance, you consume 2 MP each second. You can press the ![]() ![]() If you have NF, it consumes NF to fire a stronger arrow. You can use this skill again while in a stance to reload 5 shots. |
Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Rena | 20 | Basic Training Skill Quest |
Skill Information
Skill Traits
Absorbing Siege Mode | Persistent Siege Mode |
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Attribute Effect | Attribute Effect |
MP Gain of the skill increased to 140% | Range and duration increased to 133% |
Total Damage
Mode | Base | Daybreaker | ||||||
---|---|---|---|---|---|---|---|---|
Straight Shot ![]() |
Arched Shot ![]() |
Hawkeye/Arrow Mastery | ||||||
Normal | When Consuming NF | Normal | When Consuming NF | Straight Shot ![]() |
Arched Shot ![]() | |||
Normal | When Consuming NF | Normal | When Consuming NF | |||||
PvE | 2,730% | 3,280% | 7,650% | 9,175% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% |
PvP | 1,080% | 1,300% | 3,050% | 3,675% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% |
Related Skills
Daybreaker
Tips and Details
Old Version
Updates
Alternative Names
Rena - Skills Special Active Active Bonding Skill
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