Burning Punisher: Difference between revisions
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*The vertical hitbox for this skill is a bit over three platforms high, which is taller than the visual effects. | *The vertical hitbox for this skill is a bit over three platforms high, which is taller than the visual effects. | ||
**The hitbox also has a large range across the Z-axis, allowing the shots to hit enemies in the foreground and background in areas such as [[Forgotten Elrian Sanctum]]. | **The hitbox also has a large range across the Z-axis, allowing the shots to hit enemies in the foreground and background in areas such as [[Forgotten Elrian Sanctum]]. | ||
**Oddly the vertical hitbox is slightly shorter on the very edge of the skill, not quite reaching 3 platforms high unlike the hitbox closer to Chung. | |||
*The initial leap doesn't pass through enemies. As such, tall enemies will shorten the distance traveled forward. | *The initial leap doesn't pass through enemies. As such, tall enemies will shorten the distance traveled forward. | ||
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