EMP Storm/ModA: Difference between revisions

1,559 bytes removed ,  7 July 2023
Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|uPfabUJuZuA|400}}</div>
{{#ev:youtube|uPfabUJuZuA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|EMP Storm|Light, Heavy|mp=300|cd=17}}
|-
! colspan=2 | Light EMP Storm !! colspan=2 | Heavy EMP Storm
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 20.4 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Damage|true|Rose
|-
|dmg=5233
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Key of Proof]]/[[Enhance Equipment]] Used midair
|pvp_dmg=1889
|-
|heavy=true
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|passive1=ECP System
|-
|append=1, Over Strike
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|passive2=Key of Proof
|-
|suffix2=Used midair
| {{PvE}}
}}<br>
| 5233% || {{formatnum:{{#expr: 5233*1.44}}}}%
| {{formatnum:{{#expr: 5233*1.20}}}}% || {{formatnum:{{#expr: 5233*1.20*1.44 round2}}}}%
| {{formatnum:{{#expr: 5233*1.3}}}}% || {{formatnum:{{#expr: 5233*1.44*1.3  round2}}}}%
| {{formatnum:{{#expr: 5233*1.20*1.3}}}}% || {{formatnum:{{#expr: 5233*1.20*1.44*1.3  round2}}}}%
|-
| {{PvP}}
| 1889% || {{formatnum:{{#expr: 1889*1.44}}}}%
| {{formatnum:{{#expr: 1889*1.20}}}}% || {{formatnum:{{#expr: 1889*1.20*1.44  round2}}}}%
| {{formatnum:{{#expr: 1889*1.1}}}}% || {{formatnum:{{#expr: 1889*1.44*1.1  round2}}}}%
| {{formatnum:{{#expr: 1889*1.20*1.1}}}}% || {{formatnum:{{#expr: 1889*1.20*1.44*1.1  round2}}}}%
<!-- order: (base calculation) * Over Strike (*1.20) * Heavy trait (*1.44) * Key of Proof (*1.3) -->
|}


=== Miscellaneous ===
=== Miscellaneous ===
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|}
|}
<br>
<br>
== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive2.png; Key of Proof;
| width="40" | [[File:FYPassive2.png]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| align="center"  width="150" | [[Key of Proof]]
}}
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The device does not explode until it lands on the ground.
*The device does not explode until it lands on the ground.
*Only Rose's animation will be affected by Action Speed. The skill will always fall and be cast at the same speed.
*Only Rose's animation will be affected by Action Speed. The EMP device will always fall and be cast at the same speed.
<br>


==Updates==
==Updates==
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