Trigger - Soul Eruption: Difference between revisions
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! rowspan=2 | Mode !! rowspan=2 | Soul Shock (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Soul Shock (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Initial !! Additional | ! Initial !! Additional | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | | | {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | 1 per {{se|248|Gathered Soul}} Consumed (Max: 2) || rowspan=2 | 50 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| {{PvP}} || 190% | | {{PvP}} || 190% | ||
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| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | | | {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | 1 per {{se|248|Gathered Soul}} Consumed (Max: 2) || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| {{PvP}} || 190% | | {{PvP}} || 190% | ||
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|pvp_dmg=190 | |pvp_dmg=190 | ||
|hits=3 | |hits=3 | ||
| | |hits_max=5 | ||
|empowered=true | |empowered=true | ||
}} | }} | ||
*Damage ranges from 0 | *Damage ranges from 0~2 {{se|248|Gathered Souls}} consumed. | ||
=== Miscellaneous === | === Miscellaneous === | ||
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*The skill's tooltip lists an additional effect that says "Mana Burn Damage +10% ~ 30%". However, in no situation does the MP Burn ever increase, and even if it would, it wouldn't push it over 1.3 MP, making the change invisible and practically irrelevant. | *The skill's tooltip lists an additional effect that says "Mana Burn Damage +10% ~ 30%". However, in no situation does the MP Burn ever increase, and even if it would, it wouldn't push it over 1.3 MP, making the change invisible and practically irrelevant. | ||
**While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not. | **While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not. | ||
*This skill has very high MP gain, being able to refund itself when used at full power. | *This skill has very high MP gain, being able to refund itself when used at full power. | ||
**Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits. | **Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits. | ||
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== Trivia == | == Trivia == | ||
*The way this skill is executed differs per character: Lu fires small shots from her gauntlet while Ciel fires larger shots from his blaster. | *The way this skill is executed differs per character: '''Lu''' fires small shots from her gauntlet while '''Ciel''' fires larger shots from his blaster. | ||
*Ciel says "Soul Strike" during this skill, which is the skill's file name, rather than "Soul Eruption". | *'''Ciel''' says "Soul Strike" during this skill, which is the skill's file name, rather than "Soul Eruption". | ||
<br> | <br> | ||