Sword Knight: Difference between revisions
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→Additional Combos
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**Pushing distance increased. | **Pushing distance increased. | ||
*''Post KR 07/23/2015 Patch:'' | *''Post KR 07/23/2015 Patch:'' | ||
**You can now delay the dash while in | **You can now delay the dash while in '''Super Armor''' before rushing forward by holding down the first {{CX}}. Hit distribution slightly modified. | ||
{{!}} | {{!}} | ||
{{CDR}} <br> | {{CDR}} <br> | ||
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{{!}} [[Image:Sk5.png]] | {{!}} [[Image:Sk5.png]] | ||
{{!}} '''Advanced Heavy Swing''' | {{!}} '''Advanced Heavy Swing''' | ||
After doing {{CX}}{{CX}}{{CX}}, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CX}} are performed while in | After doing {{CX}}{{CX}}{{CX}}, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CX}} are performed while in '''Super Armor'''. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end. | ||
{{!}} | {{!}} | ||
{{CDeX}} 287% Phy. Damage <br> | {{CDeX}} 287% Phy. Damage <br> | ||
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{{!}} [[Image:Sk6.png]] | {{!}} [[Image:Sk6.png]] | ||
{{!}} '''Rolling Dive''' | {{!}} '''Rolling Dive''' | ||
After doing {{CDRU}}{{CZ}}{{CZ}}, spin dive forward similar to | After doing {{CDRU}}{{CZ}}{{CZ}}, spin dive forward similar to [[Rolling Smash]]. Perform numerous front flips while diving downward at an angle. | ||
{{!}} | {{!}} | ||
{{CDRU}} <br> | {{CDRU}} <br> |