Hunter's Steadiness: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Sniping Ranger]] || 30 | | [[Sniping Ranger]] || 30 | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=3 | Character Level !! colspan=2 | Damage (Magical) !! colspan= | ! rowspan=3 | Character Level !! colspan=2 | Damage (Magical) !! colspan=3 | [[Status Effects|Hunter's Steadiness]] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! | ! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! Arrow Enhancement !! Melee Weaken !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Range Increase !! Damage Decrease | |||
|- | |- | ||
| align="left" | 35 || rowspan=2 | 133% || rowspan=2 | 634 | | align="left" | 35 || rowspan=2 | 133% || rowspan=2 | 634% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
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| align="left" | 35 || rowspan=2 | 42% || rowspan=2 | 202% | | align="left" | 35 || rowspan=2 | 42% || rowspan=2 | 202% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! colspan= | ! colspan=2 | Killing Blow (1) Hunter's Steadiness !! colspan=3 | Killing Blow (2) Hunter's Steadiness | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Duration | ! Duration !! Range Increase !! Damage Decrease | ||
|- | |- | ||
| {{SkillText|Killing Blow (1)|130}} || 13 Seconds || {{SkillText|Killing Blow (2)|15}} || 34.5% || 11.5% | |||
|} | |} | ||
<br> | <br> |