Siege Shelling: Difference between revisions
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! Initial !! Final | ! Initial !! Final | ||
|- | |- | ||
| 20 || rowspan=2 | {{SkillText|Enhanced|80}} || 524% || 524% || 352.8% || 440.8% || rowspan=2 | 100% || rowspan=2 | {{SkillText|Persistent|5}} || rowspan=2 | -5 ~ 40 KD | | 20 || rowspan=2 | {{SkillText|Enhanced|80}} || rowspan=2 | 524% || 524% || 352.8% || 440.8% || rowspan=2 | 100% || rowspan=2 | {{SkillText|Persistent|5}} || rowspan=2 | -5 ~ 40 KD | ||
|- | |- | ||
| [Enhanced] | | [Enhanced] || 628.8% || 423.2% || 528.8% | ||
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! Initial !! Final | ! Initial !! Final | ||
|- | |- | ||
| 20 || 209.6% || 209.6% || 140.8% || 176% | | 20 || rowspan=2 | 209.6% || 209.6% || 140.8% || 176% | ||
|- | |- | ||
| [Enhanced] | | [Enhanced] || 251.2% || 168.6% || 211.2% | ||
|} | |} | ||
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***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ||
**The distance explosion has a lingering hitbox. | **The distance explosion has a lingering hitbox. | ||
*'''[Enhanced] Siege Shelling''' can deals up to 3,835% (1,530% in PvP) Magical Damage. | |||
**With the double hit trick, it deals up to 7,670% (3,060% in PvP) Magical Damage. | |||
*Without getting lucky with the chance to use no ammo, [[Remodel Magazine]], [[Freiturnier#Berserk Mode|Berserk mode]], or [[Gas Piston System]], it is impossible to get max inputs. | *Without getting lucky with the chance to use no ammo, [[Remodel Magazine]], [[Freiturnier#Berserk Mode|Berserk mode]], or [[Gas Piston System]], it is impossible to get max inputs. | ||
*Normal MP regeneration while attacking on [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. However, some skills such as [[Modified Warhead]] will allow MP regeneration while attacking. | *Normal MP regeneration while attacking on [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. However, some skills such as [[Modified Warhead]] will allow MP regeneration while attacking. |