Provoke/ModA: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects| | ! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Rage]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Strike !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration | ! Strike !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects| | ! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Rage]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Strike !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration | ! Strike !! Attack Power <br>Increase !! Received Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration |