Hunter's Steadiness: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|- | |- | ||
| [[Image:GAActiveNew.png]]<br> | | [[Image:GAActiveNew.png]]<br> | ||
| {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP, have increased range, and recover more MP for 10 seconds. While in this stance, | | {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP, have increased range, and recover more MP for 10 seconds. While in this stance, attack power of melee attacks are slightly decreased. | ||
|- | |- | ||
| | | | ||
Line 60: | Line 60: | ||
| {{SkillText|Killing Blow (1)|130}} || 13 Seconds || {{SkillText|Killing Blow (2)|15}} || 34.5% || 11.5% | | {{SkillText|Killing Blow (1)|130}} || 13 Seconds || {{SkillText|Killing Blow (2)|15}} || 34.5% || 11.5% | ||
|} | |} | ||
<br> | |||
== Tips and Details == | |||
*In the North American server, the tooltip still states that this skill will increase MP gain, despite the effect being removed. | |||
<br> | <br> | ||