Aceldama: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan= | ! colspan=3 | Reversed Aceldama !! Empowered Aceldama | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect | ||
|- | |- | ||
| | | {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}} | ||
|} | |} | ||
<br> | <br> | ||
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== Old Version == | == Old Version == | ||
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div> | <div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div> | ||
*In the past, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain | *In the past, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung. | ||
<br> | <br> | ||