Time Control: Difference between revisions
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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
Gameboy224 (talk | contribs) m (Text replacement - "Attack Speed Increase" to "Action Speed Increase") |
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 09/18/2014 || - || colspan=2 align="left" | | | 09/18/2014 || - || colspan=2 align="left" | | ||
{{buff|Increased activation chance.}} | *{{buff|Increased activation chance.}} | ||
*Fixed cooldown decrease not always working on certain skills. | *Fixed cooldown decrease not always working on certain skills. | ||
|- | |- | ||
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" | | ||
{{nerf|Effect will only activate when using Actives and Special Actives}} | *{{nerf|Effect will only activate when using Actives and Special Actives}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Activation chance decreased by half.}} | *{{nerf|Activation chance decreased by half.}} | ||
{{nerf|Cooldown decreased by half.}} | *{{nerf|Cooldown decreased by half.}} | ||
|- | |- | ||
| 12/18/2014 || - || colspan=2 align="left" | | | 12/18/2014 || - || colspan=2 align="left" | | ||
{{nerf|Effect will only activate when using Special Actives.}} | *{{nerf|Effect will only activate when using Special Actives.}} | ||
|- | |- | ||
| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
{{nerf|Action Speed Increase decreased.}} | *{{nerf|Action Speed Increase decreased.}} | ||
{{nerf|Cooldown Reduction decreased.}} | *{{nerf|Cooldown Reduction decreased.}} | ||
{{nerf|Chance decreased.}} | *{{nerf|Chance decreased.}} | ||
|- | |- | ||
| 04/09/2015 || - || colspan=2 align="left" | | | 04/09/2015 || - || colspan=2 align="left" | | ||
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| 09/24/2015 || - || colspan=2 align="left" | | | 09/24/2015 || - || colspan=2 align="left" | | ||
{{buff|Added leftover effects from [[Infinite Library]].}} | *{{buff|Added leftover effects from [[Infinite Library]].}} | ||
{{buff|Reduced DP cost effect added.}} | *{{buff|Reduced DP cost effect added.}} | ||
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree. | *Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree. | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{nerf|Activation Chance decreased.}} | *{{nerf|Activation Chance decreased.}} | ||
|- | |- | ||
| 12/01/2016 || - || colspan=2 align="left" | | | 12/01/2016 || - || colspan=2 align="left" | | ||
{{nerf|MP recovery decreased.}} | *{{nerf|MP recovery decreased.}} | ||
*DP cost decreased scaling changed. | *DP cost decreased scaling changed. | ||
*Buff tooltip error fixed. | *Buff tooltip error fixed. | ||
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| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | | 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | ||
{{nerf|Natural MP Recovery Increase removed.}} | *{{nerf|Natural MP Recovery Increase removed.}} | ||
|- | |- | ||
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | | 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | ||
{{buff|Cooldown Decrease activation chance removed.}} | *{{buff|Cooldown Decrease activation chance removed.}} | ||
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->. | **Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->. | ||
{{nerf|Knockdown Decrease Rate decreased.}} | *{{nerf|Knockdown Decrease Rate decreased.}} | ||
|- | |- | ||
| 08/01/2019 || colspan=2 align="left" | | | 08/01/2019 || colspan=2 align="left" | |