Deadly Chaser: Difference between revisions
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*Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller than before.<br>Going from even smaller then [[Aisha]] to only being shorter then [[Raven]]. The same applies to [[Iron Paladin]] and [[Tactical Trooper]] as well. | *Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller than before.<br>Going from even smaller then [[Aisha]] to only being shorter then [[Raven]]. The same applies to [[Iron Paladin]] and [[Tactical Trooper]] as well. | ||
*'''Deadly Chaser''''s promo Destroyer cannon bears resemblance to a rifle; with the stock, trigger, and an iron sight on the tip of the cannon visible. | *'''Deadly Chaser''''s promo Destroyer cannon bears resemblance to a rifle; with the stock, trigger, and an iron sight on the tip of the cannon visible. | ||
*[[Deadly Chaser]] is the only character that does not show his primary weapon in any of his official artworks and instead only shows him wielding his Twin Silver Shooters. | |||
*'''Deadly Chaser''' is the second class to use a passive to decrease the MP cost of certain moves, the first being [[Code Architecture]], the third being [[Infinity Sword]]. | *'''Deadly Chaser''' is the second class to use a passive to decrease the MP cost of certain moves, the first being [[Code Architecture]], the third being [[Infinity Sword]]. | ||
**'''Deadly Chaser''''s passive ('''Intense Showtime''') is not restricted, and applies to all moves that use MP. | **'''Deadly Chaser''''s passive ('''Intense Showtime''') is not restricted, and applies to all moves that use MP. |