Double Gunhawk/ModA: Difference between revisions
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== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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*Maximum damage on a single target. | *Maximum damage on a single target. | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Rose | |||
|<!--Original Features--> | |||
*Throws guns in a fixed range that will return to user. | |||
*Overall deals more damage if the guns spin directly on enemy before returning. | |||
|<!--Changed Features--> | |||
*Thrown guns will continuously track enemies for a set duration. | |||
}} | |||
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