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m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
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| XEntryReq=<span style="display:none">{{</span> | | XEntryReq=<span style="display:none">{{</span> | ||
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | *Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | ||
< | <dfn>}}</dfn> | ||
| Detail=<span style="display:none">{{</span> | | Detail=<span style="display:none">{{</span> | ||
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | *Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | ||
====Environmental Debuff - Light of the Sun ==== | ====Environmental Debuff - Light of the Sun ==== | ||
*The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | *The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | ||
< | <dfn>}}</dfn> | ||
| DunMap= | | DunMap= | ||
| Mob= | | Mob= | ||
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*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | *It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | ||
< | <dfn>}}</dfn> | ||
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | *Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | ||
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*The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]]. | *The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]]. | ||
*The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title. | *The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title. | ||
< | <dfn>}}</dfn> | ||
|Updates=<span style="display:none">{{</span> | |Updates=<span style="display:none">{{</span> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
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*Phase 2 damage reduction decreased. | *Phase 2 damage reduction decreased. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |