Siege Mode: Difference between revisions
→Additional Notes
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== Additional Notes == | == Additional Notes == | ||
This skill, combined with the Skill Note and Siege Swift, is the bane of all SA mobs. | * This skill, combined with the Skill Note and Siege Swift, is the bane of all SA mobs. | ||
* | * Siege now has an overheat system. For every consecutive strike, MP consumption increases by 1/3 of the original one. | ||
{{ReSkills}} | {{ReSkills}} |