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(→Tips and Details: It seems like there was never a tracking AI) |
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== Tips and Details == | == Tips and Details == | ||
*While '''Meteor Call''' lacks raw damage output, it more than makes up for it with its absolutely massive range thanks to '''Gigantic''', making it capable of hitting just about anything you can see in front of Aisha, even well outside the screen. It will also hit slightly behind Aisha. | *While '''Meteor Call''' lacks raw damage output, it more than makes up for it with its absolutely massive range thanks to '''Gigantic''', making it capable of hitting just about anything you can see in front of Aisha, even well outside the screen. It will also hit slightly behind Aisha. | ||
* | *The meteor might occasionally explode on a platform above you, missing enemies in front. Whether or not this will happen depends on how your character and the platform are positioned in the Y axis. | ||
*On smaller enemies, the explosion can deal fewer hits due to the hitbox expanding. This gets worse with the '''Gigantic''' trait or anything that increases its size, as the hitbox will expand much more rapidly. | *On smaller enemies, the explosion can deal fewer hits due to the hitbox expanding. This gets worse with the '''Gigantic''' trait or anything that increases its size, as the hitbox will expand much more rapidly. | ||
*The meteor will generally look for solid ground to explode on. However, if there is none, it will keep falling and eventually expire without exploding at some point. | *The meteor will generally look for solid ground to explode on. However, if there is none, it will keep falling and eventually expire without exploding at some point. |