Fessel Heilig: Difference between revisions
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Minor formatting for consistency
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| | | {{color|#00ffcc|Gleipnir|b=1}} | ||
*Hit targets are inflicted with [Holy Shackle]. | *Hit targets are inflicted with [Holy Shackle]. | ||
*HP is equal to 10% of the caster's maximum HP (half in PvP). | *HP is equal to 10% of the caster's maximum HP (half in PvP). | ||
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| | | {{color|#00ffcc|Holy Shackle|b=1}} | ||
*All defenses of the target are decreased by 10%. | *All defenses of the target are decreased by 10%. | ||
*When target travels too far away, pull the target back in and activate [Regression Shock] | *When target travels too far away, pull the target back in and activate [Regression Shock] | ||
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! rowspan=3 | Mode !! rowspan=3 | Seal Release<br>(Physical) !! colspan=4 | {{se|234|Gleipnir}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! rowspan=3 | Seal Release<br>(Physical) !! colspan=4 | {{se|234|Gleipnir}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Summon HP | ! rowspan=2 | Summon HP !! rowspan=2 | Regression Shock (Physical) !! {{se|130|Penetrate Armor||ed}} !! rowspan=2 | Duration | ||
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! Defense | ! Defense Decrease | ||
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| colspan="8" | '''Normal''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 2261% || 10% || 717% || rowspan=2 | | | {{PvE}} || 2261% || 10% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| {{PvP}} || 454% || 5% || 144% | | {{PvP}} || 454% || 5% of caster's || 144% | ||
|- | |- | ||
| colspan="8" | '''[Enhanced]''' | | colspan="8" | '''[Enhanced]''' | ||
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| {{PvE}} || 2261% || 20% || 717% || rowspan=2 | | | {{PvE}} || 2261% || 20% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 15 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
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| {{PvP}} || 454% || 10% || 144% | | {{PvP}} || 454% || 10% of caster's || 144% | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
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! rowspan= | ! rowspan=3 | Mode !! colspan=4 | Base | ||
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! colspan=2 | Normal !! colspan=2 | Empowered | ! colspan=2 | Normal !! colspan=2 | Empowered | ||
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! | ! Seal Release !! Regression Shock!! Seal Release !! Regression Shock | ||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
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*In Europe, Vincire Sanctus is Latin and means "to bind something sacred". | *In Europe, Vincire Sanctus is Latin and means "to bind something sacred". | ||
**However the construction of this name is not correct and should be '''Vinctio Sancta''' which means '''Sacred Binding'''. | **However the construction of this name is not correct and should be '''Vinctio Sancta''' which means '''Sacred Binding'''. | ||
*A miniature incomplete version of the '''Gleipnir''' weapon is also used at the end of [[Ain]]'s basic {{CZ}}{{CZ}}{{CZ}}{{ | *A miniature incomplete version of the '''Gleipnir''' weapon is also used at the end of [[Ain]]'s basic {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} combo. | ||
<br> | <br> | ||
== Gallery == | == Gallery == | ||
<gallery>File:HolyShackle.gif|A target suffering from '''Holy Shackle'''.</gallery> | <gallery> | ||
File:HolyShackle.gif|A target suffering from '''Holy Shackle'''. | |||
</gallery> | |||
<br/> | <br/> | ||