Violent Attack/fr: Difference between revisions
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== | __NOTOC__ | ||
{{Languages|Violent Attack}} {{DISPLAYTITLE:Attaque brutale}} | |||
<div style="float: right;">{{#ev:youtube|QLf94dxWEf4|300}}</div> | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
|- | |||
| [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]] | |||
| '''[Special Active]''' Rena launches opponents into the air with a series of somersault kicks, then drills into them diagonally towards the ground.<br> | |||
'''Violent Attack''' can be boosted with the aid of 3 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bars]]. | |||
|} | |||
<br> | |||
<center>{{ | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | |||
|- | |||
| [[Combat Ranger]] || Lv. 20 || 40 || 3 || [[Dive Kick Bombing]] || [[Skill Quest#Level 40 Layer Skill (Level Requirement: 40)|'''Level 40 Layer Skill Quest''']] | |||
|} | |||
<br> | |||
== Skill Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Kick !! Drill | |||
|- | |||
| align="left" | 1 || rowspan="2" | 40 || 702% || 263% || 127% || rowspan="17" | 1 || rowspan="17" | 12 || rowspan="17" | Unlimited || rowspan="17" | 300 MP || rowspan="17" | 21 Seconds | |||
|- | |||
| align="left" | 2 || 725% || 272% || 131% | |||
|- | |||
| align="left" | 3 || 41 || 748% || 280% || 135% | |||
|- | |||
| align="left" | 4 || 44 || 770% || 289% || 139% | |||
|- | |||
| align="left" | 5 || 47 || 793% || 297% || 144% | |||
|- | |||
| align="left" | 6 || 50 || 816% || 306% || 148% | |||
|- | |||
| align="left" | 7 || 53 || 839% || 314% || 152% | |||
|- | |||
| align="left" | 8 || 56 || 862% || 323% || 156% | |||
|- | |||
| align="left" | 9 || 59 || 885% || 331% || 160% | |||
|- | |||
| align="left" | 10 || 62 || 907% || 340% || 164% | |||
|- | |||
| align="left" | 11 || 65 || 930% || 348% || 168% | |||
|- | |||
| align="left" | 12 || 68 || 953% || 357% || 172% | |||
|- | |||
| align="left" | 13 || 71 || 976% || 366% || 177% | |||
|- | |||
| align="left" | 14 || 74 || 999% || 374% || 181% | |||
|- | |||
| align="left" | 15 || 77 || 1021% || 383% || 185% | |||
|- | |||
| align="left" | 16 || 80 || 1044% || 391% || 189% | |||
|- | |||
| align="left" | 17 || 83 || 1067% || 400% || 193% | |||
|} | |||
<br> | |||
== Other Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! PvP !! PvE | |||
|- | |||
| 0.75 || 1 + 1.88 + 0.91 MP || ?? || ?? Seconds | |||
|} | |||
<br> | |||
== [[Skill Notes|Skill Note]] == | |||
'''Name:''' Proof of determination / (집념의 증거) | |||
'''Description:''' Last part of tornado does additional damage. | |||
<br> | |||
== Tips and Details == | |||
*The initial attack hits all opponents in front of the user. | |||
*The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground. | |||
*Enemies cannot mana break out of this skill except for the first hit. | |||
*Rena herself and the descent are separated from each other. The descent will continue to go through platform/ground even after Rena herself is stopped. | |||
*When used at ground level it will do on average 24 hits, totaling 7129% physical damage at level 12. | |||
*This move is extremely ineffective in hitting super armored, player sized targets, as Rena rises considerably during the somersault kick, then moves forward during the final drill kick. As a result, Rena tends to end up on the other side of smaller targets during the drill, which reduces the damage. | |||
<br> | |||
== Updates == | |||
*07/04/2013 KR | |||
**Pulling effect added to Last tornado attack. | |||
**Tornado stays on character until landing. | |||
**Fires tornado attack when landing. | |||
*11/07/2013 KR | |||
**Damage Increased | |||
**Hitbox modification | |||
<br> | |||
== Alternative Names == | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Rena}} | |||
|CN=风神腿 |CNName=Aeolus's Leg | |||
|FR=Attaque brutale |FRName=Brutal attack | |||
|BR=Turbilhão de Chutes |BRName=Whirlpool of Kicks | |||
}} | |||
<br> | |||
{{CRSkillsFR}} | |||
[[Category:Premières spécialisations - 300 PM]] |