Raven: Difference between revisions

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(Undo revision 31498 by 108.162.231.123 (talk))
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| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| Basic 4 slash combo. Most Ravens learn not to use the fourth Z, but rather stop at the third Z. This is because the fourth hit causes a knockdown, whereas if you stop at the third one, it will not knockdown.
| Basic 4 slash combo that knocks down with the final hit.
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| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
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| {{CDR}} {{CZ}} {{CZ}}
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| Dash combo which slashes the monster twice. Later [[Sword Taker]] get an upgraded version (extra z) which causes a launch.
| Dash combo which knocks monsters back a great distance.
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| {{CDR}} {{CX}}
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| Dash combo that claws a monster twice. This can be easily infinite comboed with the ZZZ combo.
| Dash combo that grabs with the nasod claw, hitting twice and causing heavy stun.
ZZZ - ►►X - ZZZ - ►►X etc..  
 
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| {{CU}} {{CZ}}  
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| Dash jump combo. doing ►►▲ZZ will cause a knockdown, however doing ►►▲Z will not. Combining ►►▲Z with ZZZ is called a [[Jump Combo]]. When using a combo that launches both of you in the air, you can use this combo by just pressing ►►Z.
| Dash jump claw swipe, followed by an overhand slash that knocks down monsters.
►►▲Z - ZZZ - ►►▲Z - ZZZ etc..  
 
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| {{CDR}} {{CU}} {{CX}}  
| {{CDR}} {{CU}} {{CX}}