Skill Traits/fr: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
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! colspan=2 | Nom d'attribut !! rowspan=2 | Effet
! Nom d'attribut !! Effet
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! KR !! NA
| Renforcé || {{*}}Dégâts augmentés
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| Enhanced<br>(강화된) || Renforcé || {{*}}Damage increase
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| Gigantified<br>(거대화된) || Plus grand || {{*}}Skill radius / size increase
| Plus grand || {{*}}Portée de l'attaque augmentée
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| Lighter<br>(가벼워진) || Light || {{*}}MP cost reduced
| Plus léger || {{*}}Consommation de mana diminuée
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| Heavier<br>(묵직해진) || Heavy || {{*}}Attack power increase{{*}}Cooldown time increase
| Plus lourd || {{*}}Dégâts augmentés{{*}}Temps de rechargement augmenté
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| Useful<br>(유용해진) || Useful || {{*}}Damage reduced{{*}}Amount of hits dealt will increase
| Plus utile || {{*}}Dégâts réduits{{*}}Amount of hits dealt will increase
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| Maximized<br>(극대화된) || Enhanced || {{*}}Critical hit rate increase to 100%{{*}}Attack Power decreases to 80%
| Maximisé || {{*}}Critical hit rate increase to 100%{{*}}Attack Power decreases to 80%
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| Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced
| Innovative<br>(역발상) || Retourné || {{*}}Cooldown increase{{*}}MP cost reduced
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| Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore defense and guard
| Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore defense and guard
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| Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced
| Accelerated<br>(가속화된) || Plus rapide || {{*}}Cooldown time reduced
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| Regenerating (1)<br> (재생하는(1)) || Regenerating (1) || {{*}}Certain chance of regaining some of the MP used
| Regenerating (1)<br> (재생하는(1)) || Régénérateur (1) || {{*}}Certain chance of regaining some of the MP used
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| Regenerating (2)<br>(재생하는(2)) || || {{*}}Certain chance of reducing cooldown time
| Regenerating (2)<br>(재생하는(2)) || || {{*}}Certain chance of reducing cooldown time
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| Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break
| Merciless<br>(무자비한) || Impitoyable || {{*}}Skill will cancel Mana Break
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| Evil<br>(사악한) || Evil || {{*}}Skill will burn Mana
| Evil<br>(사악한) || Maléfique || {{*}}Skill will burn Mana
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| Tough<br>(강인한) || Powerful || {{*}}Super Armor added to the skill{{*}}Cooldown increase
| Tough<br>(강인한) || Powerful || {{*}}Super Armor added to the skill{{*}}Cooldown increase
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| Sure-kill (2)<br>(확인사살(2)) || Killing Blow (2) || {{*}}Skill Buff effectiveness increase
| Sure-kill (2)<br>(확인사살(2)) || Killing Blow (2) || {{*}}Skill Buff effectiveness increase
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| Absorbing<br>(흡수하는) || Absorbing || {{*}}Skill's Mana gain will increase
| Absorbing<br>(흡수하는) || Absorbant || {{*}}Skill's Mana gain will increase
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| Tenacious<br>(집요한) || Persistent || {{*}}Skill will reduce KD per hit
| Tenacious<br>(집요한) || Tenace || {{*}}Skill will reduce KD per hit
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| Transcendent<br>(초월한) || || {{*}} Skill will change to a different type
| Transcendent<br>(초월한) || || {{*}} Skill will change to a different type