Critical Dive: Difference between revisions

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m (Text replacement - "Bleed" to "Bleed")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Bleed]] !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | MP Recover<br>on Failure !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects/Bleed|Bleed]] !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | MP Recover<br>on Failure !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance !! Duration
! Chance !! Duration
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== Tips and Details ==
== Tips and Details ==
*[[Status Effects|Bleed]] inflicted by '''Critical Dive''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
*[[Status Effects/Bleed|Bleed]] inflicted by '''Critical Dive''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
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