Magic Knight/de: Difference between revisions

From Elwiki
Line 64: Line 64:
|  
|  
[[Image:Mk2DE.png]]
[[Image:Mk2DE.png]]
| '''Fireball Dash'''  
| '''Feuerball-Sprint'''  
Slide behind enemies after doing the standard {{CDR}}{{CZ}}{{CZ}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.
Slide behind enemies after doing the standard {{CDR}}{{CY}}{{CY}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.
*''Post KR 2/14 patch:''
*''Post KR 2/14 patch:''
**Lesser delay after shooting fireball.
**Lesser delay after shooting fireball.
Line 71: Line 71:
|  
|  
{{CDR}}<br>
{{CDR}}<br>
{{CViZ}} 173% Phy. Damage<br>
{{CViY}} 173% Physischer Schaden<br>
{{CViZ}} 209% Phy. Damage<br>
{{CViY}} 209% Physischer Schaden<br>
{{CDeX}} 425% Mag. Damage (6 MP)
{{CDeX}} 425% Magischer Schaden (6 MP)
|-
|-
| [[Image:Mk5_DE.png]]
| [[Image:Mk5_DE.png]]
| '''Flame Pierce'''
| '''Durchdringende Flammen'''
Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow.
Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow.
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
Line 82: Line 82:
|
|
{{CDR}}<br>
{{CDR}}<br>
{{CViZ}} 173% Phy. Damage <br>
{{CViY}} 173% Physischer Schaden <br>
{{CViZ}} 209% Phy. Damage <br>
{{CViY}} 209% Physischer Schaden <br>
{{CViZ}}/{{CDeZ}} 235% Phy. Damage +97% Mag. Damage x2
{{CViY}}/{{CDeY}} 235% Physischer Schaden +97% Magischer Schaden x2
|-
|-
| [[Image:Mk3DE.png]]  
| [[Image:Mk3DE.png]]  
| '''Aerial Fireball'''  
| '''Sprung-Feuerball'''  
After doing the standard {{CDRU}}{{CX}} combo, fire a fireball that doesn't knock down. Fireball can be absorbed/reflected.  
After doing the standard {{CDRU}}{{CX}} combo, fire a fireball that doesn't knock down. Fireball can be absorbed/reflected.  
*''Post KR 2/14 patch:''
*''Post KR 2/14 patch:''
Line 93: Line 93:
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CDeX}} 299% Phy. Damage<br>
{{CDeX}} 299% Physischer Schaden<br>
{{CDeZ}} 436% Mag. Damage (6 MP)
{{CDeY}} 436% Magischer Schaden (6 MP)
|-
|-
| [[Image:Mk4_DE.png]]  
| [[Image:Mk4_DE.png]]  
| '''Fire Burst'''
| '''Berstendes Feuer'''
After doing the standard {{CX}} combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.
After doing the standard {{CX}} combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.
|
|
{{CDeX}} 287% Phy. Damage <br>
{{CDeX}} 287% Physischer Schaden <br>
{{CDeZ}} 303% Mag. Damage <br>
{{CDeY}} 303% Magischer Schaden <br>
{{CDeHoldZ}} 394% ~ 592% Mag. Damage
{{CDeHoldY}} 394% ~ 592% Magischer Schaden
|-
|-
| [[Image:Mk6_DE.png]]  
| [[Image:Mk6_DE.png]]  
| '''Flame Blade'''
| '''Flammenschwert'''
After performing a standard aerial dash {{CZ}}, Elsword will engulf his sword in flames and perform two overarching slashes in the air. The flames deal magical damage.
After performing a standard aerial dash {{CY}}, Elsword will engulf his sword in flames and perform two overarching slashes in the air. The flames deal magical Schaden.
*Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.
*Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
{{CViZ}} 172% Phy. Damage <br>
{{CViY}} 172% Physischer Schaden <br>
{{CViX}}/{{CDeX}} 50% Phy. Damage<br>
{{CViX}}/{{CDeX}} 50% Physischer Schaden<br>
+ 58% Mag. Damage x3<br>
+ 58% Magischer Schaden x3<br>
{{CViX}}/{{CDeX}} 58% Phy. Damage<br>
{{CViX}}/{{CDeX}} 58% Physischer Schaden<br>
+ 68% Mag. Damage x3
+ 68% Magischer Schaden x3
|}
|}
<br>
<br>