Add/fr: Difference between revisions
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==Combos== | ==Combos== | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! width="17%" | Modificateur en donjon | ! width="17%" | Modificateur en donjon | ||
|- | |- | ||
| | | {{CW}}{{CW}}{{CW}}{{CNAW}} | ||
| Frappe | | Frappe 2 fois l'adversaire avec des chocs électriques, les repousse et les projette en l'air avec une explosion. | ||
| | | | ||
{{CW}} 152% de dégâts phy.<br> | |||
{{CW}} 187% de dégâts phy.<br> | |||
{{CW}} 117% x2 de dégâts phy.<br> | |||
{{CNAW}} 296% de dégâts phy. | |||
| | | | ||
{{CW}} 1,25<br> | |||
{{CW}} 1,25<br> | |||
{{CW}} 1,25<br> | |||
{{CNAW}} 1,25 | |||
|- | |- | ||
| | | {{CW}}{{CW}}{{CW}}{{CNAX}} | ||
| Frappe | | Frappe 2 fois l'adversaire avec des chocs électriques, les repousse et les retourne avec une rotation des dynamos ne mettant pas l'adversaire K.O. | ||
| | | | ||
{{CW}} 152% de dégâts phy.<br> | |||
{{CW}} 187% de dégâts phy.<br> | |||
{{CW}} 117% x2 de dégâts phy.<br> | |||
{{CNAX}} | {{CNAX}} 393% de dégâts phy. | ||
| | | | ||
{{CW}} 1,25<br> | |||
{{CW}} 1,25<br> | |||
{{CW}} 1,25 x2<br> | |||
{{CNAX}} 1 | {{CNAX}} 1,25 | ||
|- | |- | ||
| | | {{CW}}{{CW}}{{CW}}{{CNAX}} | ||
| Frappe | | Frappe 2 fois l'adversaire avec des chocs électriques, projette l'adversaire | ||
Hits twice with electrical shocks, lifts targets and fires an electrical blast that knocks them away. | |||
| | | | ||
{{CW}} 152% de dégâts phy.<br> | |||
{{CW}} 187% de dégâts phy.<br> | |||
{{CX}} | {{CX}} 135% x2 de dégâts mag. (2 PM)<br> | ||
{{CNAX}} | {{CNAX}} ???% de dégâts mag. (2 PM) | ||
| | | | ||
{{CW}} 1,25<br> | |||
{{CW}} 1,25<br> | |||
{{CX}} 1 x2<br> | {{CX}} 1 x2<br> | ||
{{CNAX}} 1 | {{CNAX}} 1 | ||
|- | |- | ||
| {{CX}}{{CX}}{{CNAX}} | | {{CX}}{{CX}}{{CNAX}} | ||
| | | The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets. | ||
* | *The second {{CX}} will follow the path | ||
*12/26/2013 (KR): Command speed becomes slightly faster. | |||
| | | | ||
{{CX}} | {{CX}} 249% de dégâts mag. (2 PM)<br> | ||
{{CX}} | {{CX}} 281% de dégâts mag. (2 PM)<br> | ||
{{CNAX}} | {{CNAX}} 354% de dégâts mag. (2 PM) | ||
| | | | ||
{{CX}} 1<br> | {{CX}} 1<br> | ||
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{{CNAX}} 1 | {{CNAX}} 1 | ||
|- | |- | ||
| {{CX}}{{CX}} | | {{CX}}{{CX}}{{CW}}{{CNAConW}} | ||
| | | Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by rapidly pressing {{CConW}}. | ||
*The {{CConW}} has Super Armor status. | |||
| | | | ||
{{CX}} | {{CX}} 249% de dégâts mag. (2 MP)<br> | ||
{{CX}} | {{CX}} 281% de dégâts mag. (2 MP)<br> | ||
{{CW}} 117% x2 de dégâts phy.<br> | |||
{{CNAConW}} 36% x2~9 de dégâts mag. (chaque coup consomme 1 PM)<br> | |||
+ | + 248% de dégâts mag. | ||
| | | | ||
{{CX}} 1<br> | {{CX}} 1<br> | ||
{{CX}} 1<br> | {{CX}} 1<br> | ||
{{CW}} 1,25 x2<br> | |||
{{CNAConW}} 1 x2~9<br> | |||
1 | 1 | ||
|- | |- | ||
| {{CU}} | | {{CU}}{{CW}} | ||
| | | Uses dynamos to create a high frequency which continuously damages targets. | ||
*04/21/2016 (KR) & 05/18/2016 (NA) | |||
**Will return to jump state after a certain amount of time in the air. | |||
**Damage, KD, and MP recovery changed. | |||
**Fixed lingering hitbox. | |||
| | | | ||
{{CU}} <br> | {{CU}} <br> | ||
{{CW}} 198% x1~infini de dégâts phy. | |||
| | | | ||
{{CU}} <br> | {{CU}} <br> | ||
{{CW}} 1,25 | |||
|- | |- | ||
| {{CU}}{{CX}} | | {{CU}}{{CX}} | ||
| | | Jumps and twirls dynamos around him, knocking down targets. Combo impossible à contrer. | ||
| | | | ||
{{CU}} <br> | {{CU}} <br> | ||
{{CX}} | {{CX}} 281% x3 de dégâts mag. | ||
| | | | ||
{{CU}} <br> | {{CU}} <br> | ||
{{CX}} 1 x3 | {{CX}} 1 x3 | ||
|- | |- | ||
| {{CDR}} | | {{CDR}}{{CW}}{{CW}}{{CNAW}} | ||
| | | Pushes targets forward with a frequency hit and lifts targets, then blast them away. | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CW}} 45% x4 de dégâts phy.<br> | |||
{{CW}} 189% de dégâts mag.<br> | |||
{{CNAW}} 362% de dégâts phy. | |||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CW}} 1,25 x4<br> | |||
{{CW}} 1<br> | |||
{{CNAW}} 1,25 | |||
|- | |- | ||
| {{CDR}}{{CX}}{{CX}}{{CNAX}} | | {{CDR}}{{CX}}{{CX}}{{CNAX}} | ||
| | | Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away. | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CX}} | {{CX}} 242% de dégâts mag.<br> | ||
{{CX}} | {{CX}} 338% de dégâts phy.<br> | ||
{{CNAX}} | {{CNAX}} ???% de dégâts phy. | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CX}} 1<br> | {{CX}} 1<br> | ||
{{CX}} 1 | {{CX}} 1,25<br> | ||
{{CNAX}} 1 | {{CNAX}} 1,25 | ||
|- | |- | ||
| {{CDRU}} | | {{CDRU}}{{CW}}{{CW}}{{CW}} | ||
| | | Triple particle blasts in the air without knocking down. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CW}} 186% de dégâts mag. (3 PM)<br> | |||
{{CW}} 186% de dégâts mag. (3 PM)<br> | |||
{{CW}} 217% de dégâts mag. (3 PM) | |||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CW}} 1<br> | |||
{{CW}} 1<br> | |||
{{CW}} 1 | |||
|- | |- | ||
| {{CDRU}}{{CX}}{{CNAHoldX}} | | {{CDRU}}{{CX}}{{CNAHoldX}} | ||
| | | Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down {{CHoldX}} charges for a bigger shot. | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CX}} | {{CX}} 82% x3 de dégâts mag.<br> | ||
{{CNAHoldX}} | {{CNAHoldX}} 304%~606% de dégâts mag. (2 PM) | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CX}} 1<br> | {{CX}} 1<br> | ||
{{CNAHoldX}} 1 | {{CNAHoldX}} 1 | ||
|- | |||
| Se relever {{CW}}/{{CX}} | |||
| Se relève en faisant tournoyer les dynamos ce qui met K.O. les adversaires. | |||
| | |||
{{CW}}/{{CX}} 364% de dégâts mag. | |||
| | |||
{{CW}}/{{CX}} 1 | |||
|} | |} | ||
<br> | <br> |