Crazy Shot/ModA: Difference between revisions

From Elwiki
No edit summary
Line 62: Line 62:


== Tips and Details ==
== Tips and Details ==
*The black hole effect of the sphere is not very strong, and pulls in enemies rather slowly. It's more of a failsafe to ensure the skill hits, rather than a proper gathering tool.
*This version's size is the same as that of the regular '''Crazy Shot''' when it is used in awakening.
*This version's size is the same as that of the regular '''Crazy Shot''' when it is used in awakening.
**The visuals extend quite a bit further than what the skill will actually hit; this can be seen easily with floors and walls, as only the hitbox's visuals will still be visible through them.
*'''[Mod] Crazy Shot''' is capable of doing a total of 5,096% Magical Damage (1,936% in PvP).
*'''[Mod] Crazy Shot''' is capable of doing a total of 5,096% Magical Damage (1,936% in PvP).
**With the '''Useful''' trait, it is capable of doing a total of 7,134,4% Magical Damage (2,710.4% in PvP).
**With the '''Useful''' trait, it is capable of doing a total of 7,134,4% Magical Damage (2,710.4% in PvP).
*This version trades in damage for a black hole effect that allows you to more easily gather spread out enemies, making it ideal for clearing rooms.
<br>
== Updates ==
*01/11/2018 KR
**Black hole effect range and speed increased.
<br>


== Alternative Names ==
== Alternative Names ==