Delayed Fire: Difference between revisions
→Tips and Details: Man this is a mess. It's not wrong mostly but it's clearly not been touched in a while and a bit incohesive. Still working on it...
(→Tips and Details: Man this is a mess. It's not wrong mostly but it's clearly not been touched in a while and a bit incohesive. Still working on it...) |
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== Tips and Details == | == Tips and Details == | ||
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]] | [[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]] | ||
*While active, Rena's hands will glow, and you cannot recharge MP by standing still. | |||
*[[Delayed Fire]]'s arrow can pierce up to two targets and hit up to 3 targets total. | |||
*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]] | |||
* | <br><u>Twig Stacking</u> | ||
*Any twigs fired into the ground with {{CDRU}}{{CX}} with [[Delayed Fire]] activated will stay on the ground for up to 15 seconds. | |||
*Enemies hit by either [[Delayed Fire]]'s arrow or a Twig from {{CX}} commands will gain 1 '''Delayed Fire''' debuff stack that lasts for 10 seconds. | |||
**While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with '''Delayed Fire''''s arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do '''Delayed Fire''''s damage, while the remaining two stacks' explosions will do the Twig's explosion damage. | |||
**Up to 5 '''Delayed Fire''' debuff stacks and Twigs stuck in the ground can be present at any time. | |||
***While '''Delayed Fire''''s own arrow does not count towards the limit for twigs currently on the ground, the debuff stack provided by it ''does''. | |||
**If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first. | |||
<br><u> | |||
*Any twigs fired into the ground with {{CDRU}}{{CX}} with [[Delayed Fire]] activated will stay on the ground | |||
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*All players can see the debuff, but only you will be able to see the number of stacks. | *All players can see the debuff, but only you will be able to see the number of stacks. | ||
* | *The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack. | ||
<br><u>Trap Multiplier</u> | <br><u>Trap Multiplier</u> | ||
<br>When more than 1 trap is detonated by Delayed Fire, the traps detonated will gain additional damage based on the number of traps detonated. | <br>When more than 1 trap is detonated by Delayed Fire, the traps detonated will gain additional damage based on the number of traps detonated. |