Junk Break: Difference between revisions

From Elwiki
mNo edit summary
Line 74: Line 74:
*Junk Break can be regarded as a desperation skill - having a quick output to finish the enemy off or unparalleled DPS against mobs where Iron Scraps and Generate Black Hole fail. It is generally too situational and faces low deployment. It looks cool though.
*Junk Break can be regarded as a desperation skill - having a quick output to finish the enemy off or unparalleled DPS against mobs where Iron Scraps and Generate Black Hole fail. It is generally too situational and faces low deployment. It looks cool though.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back the drill will still remain at its position.
*''Post KR Dec. 13 2012 patch:''
*''Post KR Dec. 13 2012 patch:''
**After Junk Break is activated, the opponent will fall more quickly.
**After Junk Break is activated, the opponent will fall more quickly.