Resurrection (Ara): Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/22/2013 || - || colspan=2 align="left" | | |||
{{buff|When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately.}} | |||
*Fixed problem where the debuff and activation only could be seen by the player | |||
*Fixed so debuff cool down applies even when using resurrection stone. | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).}} | |||
{{buff|Now the cooldown decreases as you level the skill.}} | |||
|- | |||
| 03/13/2014 || - || colspan=2 align="left" | | |||
*Fixed tool tip error showing shorter cooldown time than intended. | |||
|- | |||
| 05/15/2014 || - || colspan=2 align="left" | | |||
{{buff|Hp Regain increased.}} | |||
{{nerf|Cooldown increased.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|HP Recovery decreased.}} | |||
|- | |||
| 07/09/2015 || - || colspan=2 align="left" | | |||
*Cooldown error fixed. | |||
*Fixed error where recovered extra HP. | |||
|- | |||
| 08/06/2015 || - || colspan=2 align="left" | | |||
*Fixed issue where the passive didn't have 1 second invincibility after activation. | |||
* | |- | ||
| 09/03/2015 || - || colspan=2 align="left" | | |||
{{buff|Recovery amount per spirit increased.}} | |||
{{buff|Upon activation, forces knockdown and removes all debuffs (including Power Stun).}} | |||
{{nerf|Spirit Energy required to use increased to 5.}} | |||
|- | |||
| 09/10/2015 || - || colspan=2 align="left" | | |||
*Fixed debuff not disappearing. | |||
*Fixed error with amount of orbs needed. | |||
|- | |||
| 09/17/2015 || - || colspan=2 align="left" | | |||
*Fixed certain debuffs not disappearing. ([[Creeping Terror]], [[Invincible Fire]], and Power Stun when hit by a Hyper Active) | |||
|- | |||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | |||
{{nerf|Resurrection Cooldown time increased to 120 seconds.}} | |||
|- | |||
| 02/04/2016 || 05/18/2016 || align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection}} | |||
|- | |||
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | |||
{{nerf|Base HP recovery decreased from 20% ⇒ 10%.}} | |||
|- | |||
| 04/19/2018 || 05/16/2018 || align="left" | | |||
{{buff|Default Recovery increased from 10% to 15%.}} | |||
| align="left" | | |||
{{nerf|Default Recovery decreased from 10% to 4%.}} | |||
{{nerf|Extra HP Recovery per extra Spirit Power decreased from 4% to 2%.}} | |||
|} | |||
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