Scare Chase/fr: Difference between revisions
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__NOTOC__{{Languages|Scare Chase | {{DISPLAYTITLE: Poursuivant explosif}}__NOTOC__{{Languages|Scare Chase}} | ||
<div style="float: right;">{{#ev:youtube|pWDRK9dyFQU|300}}</div> | <div style="float: right;">{{#ev:youtube|pWDRK9dyFQU|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[Image:Scare_Chase.png]] | | [[Image:Scare_Chase.png]] | ||
| | | {{SkillTypeFR|SA|T}} Chung recharge son bazooka et tire un missile. | ||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Spécialisation !! Niveau requis | ||
|- | |- | ||
| [[Chung/fr|Gardien]] || 1 | | [[Chung/fr|Gardien]] || 1 | ||
|} | |} | ||
<br> | <br> | ||
== Informations de la compétence == | == Informations de la compétence == | ||
=== {{Donjon}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Niveau requis !! colspan="2" | Dégâts !! rowspan="2" | Rayon de l'explosion !! rowspan="2" | Durée du missile !! rowspan="2" | Obus rechargé !! rowspan="2" | Coût en obus !! rowspan="2" | Coût en PM !! rowspan="2" | Temps de rechargement | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Missile (physique) !! Explosion (magique) | |||
|- | |||
| align="left" | 1 || 258% || 777% || rowspan="2" | 400 unités || rowspan="2" | 7 secondes || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 PM || rowspan="2" | 8 secondes | |||
|- | |||
| align="left" | [Fort] || 310% || 932% | |||
|} | |||
{ | |||
| | |||
! rowspan="2" | |||
== | === {{JcJ}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! rowspan="2" | Niveau requis !! colspan="2" | Dégâts | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Missile (physique) !! Explosion (magique) | ||
|- | |||
| align="left" | 1 || 196% || 592% | |||
|- | |||
| align="left" | [Fort] || 235% || 710% | |||
|} | |||
<br> | |||
== [[Skill Traits/fr|Attributs de la compétence]] == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Renforcé Poursuivant explosif !! Plus grand Poursuivant explosif | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Effet de l'attribut !! Effet de l'attribut | ||
|- | |- | ||
| | | {{SkillTextFR|Empowered|130}} || {{SkillTextFR|Gigantic|130}} | ||
|} | |||
<br> | |||
== Compétences liées == | |||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | |||
|- | |||
| valign="top" | | |||
===[[Comet Crusader/fr|Chevalier croisé cométaire]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |- | ||
| [ | | width="40" | [[Image:SI STRONGWILL.png]] | ||
| align="center" width="150" | [[Strong Will/fr|Volonté de fer]] | |||
|} | |||
| valign="top" | | |||
===[[Fatal Phantom/fr|Fantôme fatal]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[File:SI_RemodelMag.PNG]] | |||
| width="150" align="center" | [[Remodel Magazine/fr|Modifier le chargeur]] | |||
|- | |||
| width="40" | [[File:SI_INSHOW.png]] | |||
| align="center" width="150" | [[Intense Showtime/fr|Plein la vue]] | |||
|- | |||
| width="40" | [[File:Gas_Piston_System.png]] | |||
| align="center" width="150" | [[Gas Piston System/fr|Rechargement à gaz]] {{Locked SkillFR|Expert}} | |||
|- | |||
| width="40" | [[File:DCTrans5.png]] | |||
| align="center" width="150" | [[Endless Chase/fr|Poursuite implacable]] {{Locked Skill|Trans2}} | |||
|- | |||
| width="40" | [[File:FPPhantom_Shooter.png]] | |||
| align="center" width="150" | [[Phantom Shooter/fr|Tireur fantôme]] | |||
|} | |||
| valign="top" | | |||
===[[Centurion/fr|Centurion]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:ConvertedWarhead.png]] | |||
| align="center" width="150" | [[Modified Warhead/fr|Tête explosive modifiée]] | |||
|- | |||
| width="40" | [[Image:Reload.png]] | |||
| align="center" width="150" | [[Reload Mastery/fr|Rechargement optimisé]] | |||
|} | |||
|} | |} | ||
<br> | <br> |