Fire Rune: Difference between revisions

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| {{SkillText|Enhanced|80}} || {{SkillText|Absorbing|140}}
| {{SkillText|Enhanced|80}} || {{SkillText|Absorbing|140}}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Normal !! Enhanced
|-
! {{PvE}}
| {{formatnum:{{#expr: 835 + 34*14}}}}% || {{formatnum:{{#expr: (835 + 34*14)*0.8}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 335 + 13*14}}}}% || {{formatnum:{{#expr: (335 + 13*14)*0.8}}}}%
|}
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== Tips & Details ==
== Tips & Details ==
*'''[Enhanced] Fire Rune''' can deal {{formatnum:{{#expr: 835 + 34*14}}}}% ({{formatnum:{{#expr: 335 + 13*14}}}}% in PvP) Magical Damage if all hits were to connect.
*The '''Absorbing''' trait will not affect the MP gain while you are not in Vitality mode. This is due to the fact that the MP gain from Fire Rune is not noticeable in any aura other than Vitality.  
*The '''Absorbing''' trait will not affect the MP gain while you are not in Vitality mode. This is due to the fact that the MP gain from Fire Rune is not noticeable in any aura other than Vitality.  
===NA===
===NA===