Particle Ray/ModA: Difference between revisions

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|Skill=Particle Ray
|Skill=Particle Ray
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{Force|ParticleRay.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Shoot a pair of connected consecutive energy beams.
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{{SkillText|CoreActivation}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
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| align="left" | 99 || 158% || 213% || colspan="2" | 14 || 40 || 22 || 66 || 100 MP || 8 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken
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| align="left" | 99 || 57% || 77%
|}
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== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Particle Ray !! colspan=2 | Ruthless Particle Ray
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Attribute Effect !! rowspan="2" | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown
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| {{SkillText|Empowered|115}} || {{SkillText|Ruthless}} || 16 Seconds
|}
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== [[Skill Traits]] (06/20/2019 KR Patch)==
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|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
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| width="40" | [[Image:SpectroElCrystal.png]]
| align="center" width="150" | [[El Crystal Spectrum]]
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== Related Skills (06/20/2019 KR Patch) ==
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== Tips and Details ==
== Tips and Details ==
===KR===
*During normal, '''Amplify''' and '''Spectrum''' mode, the beam is fired from slightly into the foreground to far into the background.
*During normal, '''Amplify''' and '''Spectrum''' mode, the beam is fired from slightly into the foreground to far into the background.
**Due to this, only enemies relatively close to you can be hit entirely, as even wider enemies like [[4-X|Bone Dragon]] do not have hitboxes that far into the background.
**Due to this, only enemies relatively close to you can be hit entirely, as even wider enemies like [[4-X|Bone Dragon]] do not have hitboxes that far into the background.
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== Trivia ==
== Trivia ==
===KR===
*This is currently one of only two skills, alongside [[Burst Grenade/ModA|[Mod] Burst Grenade]]'s Laser hit, that directly attack on the Z-Axis specifically, without the skill simply being large enough to hit into other planes (like [[Eschaton]]), or following paths/being a homing projectile.
*This is currently one of only two skills, alongside [[Burst Grenade/ModA|[Mod] Burst Grenade]]'s Laser hit, that directly attack on the Z-Axis specifically, without the skill simply being large enough to hit into other planes (like [[Eschaton]]), or following paths/being a homing projectile.
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