Zweit · Sicheln: Difference between revisions

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__NOTOC__{{Languages|Zweit · Sicheln}}
__NOTOC__{{Languages|Zweit · Sicheln}}
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|NAo3WL__xSs|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:LEA3.png]]
| {{SkillType|A}} Project a longsword and slash downwards.
|-
|
|{{SkillText|Projection}}
{{SkillText|Zweit Sicheln}}
{{SkillText|True|Zweit Sicheln}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
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{{#ev:youtube|mTRdmHTkubE|300|right}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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{{SkillText|True|Cooldown|4}}
{{SkillText|True|Cooldown|4}}
|}
|}
<span style="display:none">}}</span>
}}
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! Class          !! Level Required
! Class          !! Level Required
|-  
|-  
| [[Lofty: Executor]] || 40
| [[Arme Thaumaturgy]] || 40
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Downward Slash !! On Super Armor
|-
| align="left" | 40 || 944% || {{#expr: 944*1.5}}% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 9 Seconds
|-
| align="left" | [Enhanced] || 1038% || {{#expr: 1038*1.7}}%
|}
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Downward Slash !! On Super Armor
|-
| align="left" | 40 || 236% || {{#expr: 236*0.5}}%
|-
| align="left" | [Enhanced] || 259% || {{#expr: 259*0.7}}%
|}
<br>
== Skill Information (07/04/2019 KR Patch) ==
==={{PvE}}===
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Empowered Zweit · Sicheln !! Persistent Zweit · Sicheln
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|50}}
|}
<br>
== [[Skill Traits]] (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
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== Tips and Details ==
== Tips and Details ==
===NA===
*The effect that applies bleeding stacks is actually 3 rapid hits that do 0 damage and inflict no hitstun (but still produce an audible hit sound effect). Because of this, it is entirely possible for them to individually miss a target, especially on a grazing hit with the main skill.
**Each of the hits is also affected by Wind Resistance. Due to this, it almost never properly applies 3 bleeding stacks, so the tooltip is very misleading.
===KR===
*Aside from a few inconsistencies, both slashes hit what they visibly should hit, making it require a good eye for positioning to make the most out of its range, as the '''Downward Slash''' happens sideways into the foreground/background, and the '''Horizontal Slash''' lacks significant vertical range.
*Aside from a few inconsistencies, both slashes hit what they visibly should hit, making it require a good eye for positioning to make the most out of its range, as the '''Downward Slash''' happens sideways into the foreground/background, and the '''Horizontal Slash''' lacks significant vertical range.
**The '''Downward Slash''' is tilted fore-to-background when facing right and vice-versa when facing left. Since it's not a perfect half 45 degree tilt, it can still hit most enemies up to just under 2 platforms above you, but will never hit enemies roughly 1 and a half platforms below you, as it's too far into the fore/background by then. This same tilt does allow it to hit around curves and into fore/background parts of certain maps like [[12-6|Forgotten Elrian Sanctum]] however.
**The '''Downward Slash''' is tilted fore-to-background when facing right and vice-versa when facing left. Since it's not a perfect half 45 degree tilt, it can still hit most enemies up to just under 2 platforms above you, but will never hit enemies roughly 1 and a half platforms below you, as it's too far into the fore/background by then. This same tilt does allow it to hit around curves and into fore/background parts of certain maps like [[12-6|Forgotten Elrian Sanctum]] however.
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*Skill feature changed.
*Skill feature changed.
|-
|-
| 07/18/2019 || - || align="left" colspan=2 |
| 07/18/2019 || 07/31/2019 || align="left" colspan=2 |
*Fixed sword hitting enemies outside of its reach.
*Fixed sword hitting enemies outside of its reach.
|}
|}
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{{LESkills}}
{{ArTSkills}}
{{ArTSkills}}